Skip to main content

· One min read
Pumba98

07/01/2024 - 16:30 (Server Time)
Server Version: 4.4.0
Client Version: 1.356.0

  • Winter Event has been disabled, the following items have been deleted:
    • Sesame Oil
    • Chocolate Cake
    • Fresh Cream Cake
    • Christmas Stocking
    • Advent Voucher (2023)
    • Snowman Raid Box
    • Maru Raid Box
    • Snowman Raid Seal
    • Maru Raid Seal
    • Rudolf's Blessing
    • Christmas Blessing
    • Santa's Blessing

Due to a technical issue, we just have to keep the winter NosVille map for a bit longer, sorry for the inconvenience

· 4 min read
Pumba98

27/12/2023 - 15:30 (Server Time)
Server Version: 4.2.0
Client Version: 1.354.0

  • Extended arena of talents opening timeframes by 30 minutes:

    • Old timeframes: 11:00 ST - 12:00 ST; 17:00 ST - 18:00 ST
    • New timeframes: 11:00 ST - 12:30 ST; 17:00 ST - 18:30 ST
  • Removed cooldown reset when entering a fight.

  • Added skills that are forbidden in preparation phase:

    • Triple Charging
    • Shining Effect
    • Berserk Spirit
    • Fuelling

The cooldown reset when entering the battlefield allowed for many cheese strategies (i.e. being able to use important buffs twice) so we decided to remove it. Additionally we added some forbidden preparation phase skills so you cant charge them up before the battle anymore.

PvP monthly reward

  • [REMOVE] Rare Spiky Hairstyle
  • [REMOVE] Dye Bomb
  • [NEW] PvP Titan

The PvP Titan title is a combination of 'Duelist' and 'Unicorn' title effects with an unique icon.

Mage SPs

Mage as a class has become a pain to deal with in PvP so we decided to nerf all manashields.

Red Magician

  • [Mana Transfusion]:
    • Non-elemental damage received is decreased by 20% -> 15%.
    • Heal 30% -> 25% of inflicted damage by reducing MP.

Holy Mage

  • [Mana Shield]:
    • Heal 50% -> 40% of inflicted damage by reducing MP.

Blue Magician

  • [Ice Block]:

    • Non-elemental damage received is decreased by 20% -> 15%.
    • Heal 20% -> 15% of inflicted damage by reducing MP.
  • Ice Chain:

    • Has a 50% -> 30% probability of causing [Freeze].

Blue Magician has a bit too much of an easy time stunning is opponents, so we are reducing it a bit.

Dark Gunner

  • [Ghost Guard]:
    • Non-elemental damage received is decreased by 20% -> 15%.
    • Heal 20% -> 15% of inflicted damage by reducing MP.

Volcano

  • [Magma Shield]:
    • Non-elemental damage received is decreased by 30% -> 25%.
    • Heal 30% -> 25% of inflicted damage by reducing MP.

Tide Lord

  • [Water Bubble]:

    • Non-elemental damage received is decreased by 30% -> 25%.
    • Heal 30% -> 25% of inflicted damage by reducing MP.
  • Lightning Strike:

    • Cool time: 40s -> 60s.
  • Double Lightning:

    • Cool time: 40s -> 60s.
  • Lightning Storm:

    • Cool time: 40s -> 60s.

Tide Lord became very oppressive so we are increasing the cool time of his most important skill a bit.

Seer

  • [Armour of Darkness]:
    • Non-elemental damage received is decreased by 20% -> 15%.
    • Heal 30% -> 25% of inflicted damage by reducing MP.

Archmage

  • [Spellbook Scholar]:

    • Non-elemental damage received is decreased by 20% -> 15%.
    • Heal 15% -> 10% of inflicted damage by reducing MP.
  • Light Spell:

    • Casting time: 0,5s -> 0,4s.

Since manashield changes are most impactful for Archmage we are confident we can give him back some of his attack speed without consequences.

Voodoo Priest

  • [Soul Shield]:
    • Non-elemental damage received is decreased by 20% -> 15%.
    • Heal 30% -> 25% of inflicted damage by reducing MP.

Gravity

  • [Anti-Gravitation Field]:

    • Non-elemental damage received is decreased by 30% -> 25%.
    • Heal 20% -> 15% of inflicted damage by reducing MP.
  • Push:

    • Has a 60% -> 30% probability of causing [Paralysis] -> [Blackout].
  • Pull:

    • Has a 60% -> 30% probability of causing [Paralysis] -> [Blackout].
  • Anti-Gravitational Reflection:

    • Cool time: 15s -> 20s.

Archer SPs

Ranger

  • Screw Bolt:
    • Has a 50% -> 30% probability of causing [Freeze].

Ranger gained a bit too much control in modes like RBB, so we are reverting the buffs to Screw Bolt's Freeze changes from some time ago.

Assassin

  • Slash:
    • Cool time: 5s -> 7s.

The Assassin can be frustrating to play against, especially for melee specialists. This change ensures that the Assassin cant fit two slashes within one cre-up duration anymore, which should help to get out of his range.

Scout

  • Ambush:
    • Cool time: 40s -> 60s.

Sunchaser

  • Spear:
    • Casting time: 0,2s -> 0,1s.

Similar to Archmage previous changes felt too harsh, so we try to settle on the middleground now.

Swordsman SPs

Crusader

  • [Shining Effect]:
    • Every 4 seconds:3% -> 2% HP is recovered.

The buff to Crusader heal was not necessary so we are reverting it again.

Martial Artist SPs

Flame Druid

  • Bucking Blow:

    • Has a 100% -> 70% probability of causing [Paralysis] -> [Blackout].
  • Fireball:

    • Has a 80% -> 60% probability of causing [Paralysis] -> [Blackout].

· 3 min read
Pumba98

17/12/2023 - 15:30 (Server Time)
Server Version: 3.25.0
Client Version: 1.353.0

winterbanner

Winter is coming here! Are you ready for an unforgettable winter adventure? Olympus Winter Event makes it's re-appearance from 17th of December to 7th of January!

How to Get Started In order to get started challenging The Huge Snowman Head Raid & Maru's Raid, you will need [Fresh Cream Cake] or [Chocolate Cake], which can be gathered by eliminating Mobs around Act 3 - Act 8. Exchanging those items at the [Event Shop] in NosVille will get you the Raid Seals to battle them in their den's located near the Topp twins!

Huge Snowman Head

The Huge Snowman Head is a feisty one and will make it tough for you to fight him without a Pyjama Specialist Card. With the help of the Pyjama SP & Playful Santa Bushi you will be able to deal more impactful blows against the Snowman Head. More so, the Pyjama's Play Dead skill will make it possible to avoid the snowstorm attacks casted towards you and your fellow team mates. But careful, this skill can backfire on you if used at the wrong timing. In order to get your hands on this Specialist Card, you will have to complete the quest line of the Yellow Soulstone [Sunny Meadows]. Fortunately, Santa Claus in NosVille can help you out gathering your materials to complete the quest line. During the Event a special rift will be accessible in the Secret Chicken Farm, that will allow you to complete this quest line without being disturbed.

Maru, the Millennial Tiger The tiger is madly obsessed with Red Bean Rice Cake. Use it to calm him down whenever he goes on a rampage. Dodge his attacks by pulling the ropes to create safe spaces for you and your team mates to avoid an instant wipe out! Kill the minions to drop Sesame Oil and use it near the siblings to stun the tiger shortly.

Christmas Stockings You will receive Christmas Stockings by opening Snowman Raid Boxes. You can open the stockings and see the prizes inside them, or you can gather them and trade them with Santa for rewards. The stockings can be traded for Christmas Weapon Skins, exclusive Titles, Mount, and a new Partner Specialist Card!

Advent Vouchers & Coupon As mentioned in the previous announcement, you will be able to exchange your Advent Vouchers for some smaller rewards! Those can be exchanged now at the [Event Shop] in NosVille, just mind that we still have some more to come your way! Additionally, we have another Coupon for today that you will be able to claim to start off the Winter Event!

General

  • Updated client in preperation for future updates.

· 2 min read
Pumba98

10/12/2023 - 15:30 (Server Time)
Server Version: 3.22.0
Client Version: 1.347.0

  • Increased maximum daily entries from 5 to 10.
  • Decreased winner rewards from 20kk to 15kk gold and 300k to 250k fame.
  • Decreased lower rewards from 2kk to 1kk gold and 30k to 25k fame.

As requested by many players, we have decided to increase the maximum amount of entries for Arena of Talents. However, this means that we had to lower the rewards a little bit in exchange.

Icebreaker

  • Disabled potions, foods and snacks.
  • Disabled mounts.
  • Disabled mates being able to attack. They will work like they do in RBB now.

Icebreaker has a lot of problems. At the moment, we cannot afford to change it fundamentally, but we decided to at least address some minor issues to make it a better experience. Note that you have to get ready in 60 second registration period as you will not be able to heal once inside IB anymore.

Cannon Shooter

  • [REMOVE] Ranged attack is increased by 500.
  • [REMOVE] No penalty for ranged attacks at close range.
  • [NEW] Melee attack is increased by 200.
  • Has a 30% -> 80% probability of causing [Great Explosive Shockwave].

Prior to this fix, the skill did not benefit from any weapon stats. Due to technical restrictions, it cannot made to use bow stats, so we decided to make it at least use dagger. In addition, we buffed its stun chance to counter this disadvantage.

Fixes

  • Fixed mate buffs disappearing in Rainbow Battle in certain scenarios.
  • Fixed Advent Voucher item name.

· 3 min read
Pumba98

03/12/2023 - 15:30 (Server Time)
Server Version: 3.20.0
Client Version: 1.346.0

  • [REMOVE] Elemental Wings Chest

  • [REMOVE] Leo the Coward

  • [REMOVE] PeepoG Emote Unlocker

  • [NEW] Fabled Costume Set

  • [NEW] Viking Bushtail

  • [NEW] Monkey Emote Unlocker

Changes

  • The matchmaking for Rainbow Battle has been reviewed so that most people will find matches now. There can be maximum 1 player per bracket that can be left without a match now. For example, for a 15 players matchup, one player will be kicked so that there is an even amount of players to match-up. With the 14 remaining players, 3 teams will be created. (One 6 players team, Two 4 players teams)

Balance

Mage SPs

Archmage

  • Light Spell:
    • Casting time: 0,3s -> 0,5s.

Archmage has proven to be the king of PvE and PvP by just using its basic skill. We adjusted the casting time of its basic skill to match its cool time so basic hit cancelling is not as powerful anymore while not feeling too clunky.

Archer Sps

Fire Cannoneer

  • [Explosive Enhancement]:
    • Side effect: after 0,1s -> 20s:
      • [REMOVE] Non-elemental damage received is decreased by 10%.
      • [ADD] Damage received is reduced by 15%.

The fire cannoneer still has not arrived where we want him to be so we give him a bit more defensive power while its turbo loader cools off.

Scout

  • [Weak Mandra Poison]:

    • [REMOVE] If you are killed by another player, their HP is increased by 5% of missing HP.
  • [Mandra Poison]:

    • [REMOVE] If you are killed by another player, their HP is increased by 10% of missing HP.
  • [Strong Mandra Poison]:

    • [REMOVE] If you are killed by another player, their HP is increased by 20% of missing HP.
  • [Lethal Mandra Poison]:

    • [REMOVE] If you are killed by another player, their HP is increased by 30% of missing HP.

Hold your breath. This effect was never working so we removed it to clean things up.

Sunchaser

  • Spear:
    • Casting time: 0,0s -> 0,2s.

Similar to the archmage the main power of sunchaser comes from its very fast basic hits, so we nerfed it accordingly.

Swordsman SPs

Crusader

  • [Shining Effect]:
    • Every 4 seconds:2% -> 3% HP is recovered.

Crusader heal has proven to be very strong in the past and got nerfed before many of the anti-healing options were introduced, so we decided to give it back some power.

· One min read
Pumba98

26/11/2023 - 15:30 (Server Time)
Server Version: 3.17.0
Client Version: 1.344.0

  • Changed damage multipliers in RBB, duel mode and arena from 0,5 -> 0,4.

After observing the results of our recent PvP damage multiplier changes we decided to settle on 0,4 for every PvP content except caligor as it seems to be the best solution to neither have everlasting duels nor complete oneshots.

PvP monthly reward

  • [REMOVE] Lucky Rat
  • [NEW] Rare Spiky Hairstyle
  • [NEW] Dye Bomb

· One min read
Pumba98

19/11/2023 - 16:30 (Server Time)
Server Version: 3.15.0
Client Version: 1.341.0

  • Experience rewards given by achievements will now be increased by the exp events.
  • Readjusted the lighting of Sky maps in Act8.

Fixes

  • Fixed Family Warehouse being unusable in Act 4.
  • Fixed partner skills being unusable with Flame Druid SP.
  • Fixed a bug where some potions could be used during PvP in arena.

· 4 min read
Pumba98

12/11/2023 - 16:30 (15:30 Server Time)
Server Version: 3.12.0
Client Version: 1.340.0

Fire Cannoneer

  • [Explosive Enhancement]:

    • The radius of all area attacks is increased by 1 -> 2.
  • [Turbo Loader]:

    • Duration: 15s -> 20s.
  • Cannon Panning:

    • [REMOVE] Has a 60% probability of causing [Weaken Defence Power].
    • [ADD] Has a 80% probability of causing [Paralysis]

The Fire Cannoneer struggled to find a spot in the game. We made the explosions bigger so you really feel like carrying a giant rocket launcher and also gave Cannon Panning a more suiting debuff so you don't have to feel bad using the skill and can use it in preparation for Ultimate Cannon better.

Scout

  • [Mobile Trap]:

    • Duration: 5s -> 3s.
  • Sniper:

    • Has a 90% -> 70% probability of causing [Mandra Stun].
  • [Strong Mandra Poison]:

    • Cast time for a melee attack is increased by (30 / 100 -> 20 / 100) sec.
    • Cast time for a ranged attack is increased by (30 / 100 -> 20 / 100) sec.
    • Cast time for a magic attack is increased by (30 / 100 -> 20 / 100) sec.
  • [Lethal Mandra Poison]:

    • Cast time for a melee attack is increased by (50 / 100 -> 30 / 100) sec.
    • Cast time for a ranged attack is increased by (50 / 100 -> 30 / 100) sec.
    • Cast time for a magic attack is increased by (50 / 100 -> 30 / 100) sec.
  • [Head Shot]:

    • Critical damage received is increased by 15% -> 50%.
    • [REMOVE] The effectiveness of recovery items is decreased by 80%.
    • [ADD] Healing HP impossible.

Even after the latest nerfs Scout still stands his ground as the most versatile archer SP. With these changes we try to improve the experience of playing against a Scout without the Scout player noticing too much difference. In exchange we wanted to put more significance on hitting the perfect Scout combo with some buffs to Head Shot.

Swordsman SPs

Ninja

  • [Sharp Edge]:
    • Attack level is increased by 2 -> 1.

The recent range buffs on Ninja's skills combined with the increased damage multipliers made Ninja really powerful, so we remove just a little bit of that power.

Mage SPs

Holy Mage

  • Healing:

    • Consumption MP: 50 -> 1500.
    • MP is reduced by 5% -> 3%.
  • Group Healing:

    • Consumption MP: 1000 -> 5000.
    • MP is reduced by 10% -> 5%.

We had to increase the base mana costs of Holy Mage's healing spells because you could still cast them a lot on low amounts of mana. The total mana consumption stays roughly the same.

Volcano

  • Volcanic Roar:
    • Target: Around Enemy in 3 -> 4 cell.
    • Has a 70% -> 100% probability of causing [Paralysis]

The Volcano struggles a lot to hit his untargeted aoe skills so we try to buff his most important setup skill so it doesn't feel as frustrating.

Martial Artist SPs

Demon Warrior

  • Nosedive:

    • Attack Range: 7 cell -> 10 cell.
  • [Demonic Powers]:

    • Damage dealt is increased by 5% -> 10%.
    • When debuffs are applied to you, attack and defence power are increased by 10% -> 5% per debuff.
    • [ADD] Movement speed is increased by 1.

Demon Warrior seems to be in a decent spot with his damaging capabilites. However he suffers from long animation times, so we try to give him some more fuel to keep up to his enemies.

Costume Balance

  • Bushi Costume (all colors):
    • There is a 5% chance that damage received from all attacks is reduced by 80% -> 30%.
  • Aqua Bushi Costume:
    • There is a 5% chance that damage received from all attacks is reduced by 80% -> 30%.

General Balance

  • Changed PvP damage multiplier in Arena of Talents from 0,5 -> 0,4.
  • Removed additional HP upon entering PvP activities.

Listening to recent feedback we decided to readjust the damage multiplier in Arena of Talents because it felt too fast for most players now. We also remove additional HP upon entering certain maps now to restrict the abuse of Dragon Potions in PvP.

· 2 min read
Pumba98

05/11/2023 - 16:30 (15:30 Server Time)
Server Version: 3.9.0
Client Version: 1.338.0

  • Halloween Event has ended. The following items were deleted:
    • Yellow Pumpkin Sweet (Event)
    • Black Pumpkin Sweet (Event)
    • Yellow Flask
    • Red Flask
    • Bag of Sweets (Event)
    • Foxy's Raid Seal
    • Jack O'Lantern's Seal
    • Spooky Tarot Card [Scarecrow]
    • Spooky Tarot Card [Dracula]
    • Spooky Tarot Card [Ghost]
    • Foxy's Wonder Chest
    • Jack's Mystery Box
    • Halloween Costume Scroll (Event)

Fixes

  • Fixed an issue causing certain masks / hats to be untradeable after crafting
  • Fixed Talent Arena spectator mode not working
  • Carno Raid quest will now be skipped correctly (Part of act 7.1 main quest)
  • Fixed an issue with Wardrobe allowing players with "Red Divine" reputation to pick any reputation icon from top 50
  • The following pocket dimensions are now available at level 90:
    • Hell's Ruins 1
    • Hell's Ruins 2
    • Heaven's Ruins 1
    • Heaven's Ruins 2
    • Ancelloan's Will 2
    • Ancelloan's Will 5

Costume Balance

  • Fluffy Rabbit Costume:
    • There is a 5% chance that damage received from all attacks is reduced by 80% -> 30%.

God's Altar

  • [REMOVE] Fabled Costume Chest

  • [REMOVE] Colorful Jeep

  • [REMOVE] A what Emote Unlocker

  • [NEW] Basic Wings Chest

  • [NEW] Leo the Coward

  • [NEW] PeepoG Emote Unlocker

  • [NEW] Chocolate Weapons Random Chest

Chocolate Weapons give +5% gold and +5% fame boost.

· 3 min read
Pumba98

29/10/2023 - 17:30 (16:30 Server Time)
Server Version: 3.7.0
Client Version: 1.335.0

  • Added new NPC to Lopello Library that can be used to obtain MA SPs once a day if the respective questline has been completed.
  • Reduced the required count of "Heaven/Hell Daily Quests" achievements from 25 to 10.
  • Made CLevel Acts accessible starting at 90Lv. instead of 99Lv.
  • Removed raid requirements in the Act7 questline.
  • Moved the NPCs in the Family Arena to the Individual Arena.
  • Removed the +12 limitation for using Rune Solvent, based on community poll results.

Rainbow Battle & Arena of Talents

Listening to your concerns about PvP not feeling rewarding enough, we have revamped the entire reward system from PvP activities. Instead of activity-specific rewards, we have decided to use the same reward item: Battle Token. This new item can be used to exchange with the old AoT/RBB rewards, as well as new ones we have added, such as Tattoo Chest or Upgrade Chest. Additionally, there will be a main reward you can obtain, rotating every 4 weeks, starting with Lucky Rat. You will be able to convert your current Mithril Medals, Gold Medals and Rainbow Coins to Battle Tokens at the Arena.

Gold and fame rewards of RBB have been increased, too: 30kk gold and 300k fame for winner, 5kk gold and 30k fame for the loser team. We have also implemented the requested Rejoin and Surrender features, enabling you to join back a RBB match if you lose your connection, or vote on surrendering if the battle seems hopeless. You can use $ff command to initiate the voting process 3 minutes and 30 seconds into the RBB.

Rune/Tattoo/Trophy Upgrades

  • Added Pity System to Runes, Tattooes, and Trophies.
  • Added rates of success for Trophies to the wiki.

We have decided to add pity to these upgrade types based on your feedback, as well as disclosing the hidden success rates of Trophies. However, we cannot disclose the drop rates of Random Boxes as requested, because our rates have been leeched before by trash servers and we do not want them to have this kind of advantage in scamming the players of this scene.

Balance

  • Desert Robe/Belly Dancer Costume:
    • There is a 5% chance that damage received from all attacks is reduced by 80% -> 30%.

Fixes

  • Star level will not be displayed anymore for squad member pets inside the tower
  • Fixed the following pets that couldn't use skills:
    • Beast King Avatar
    • Spirit King Avatar
    • Celestial Spire Sylvan Spirit
    • Celestial Spire Owlbear
    • Celestial Spire Moss Gloop
    • Celestial Spire Dark Elf