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Changelog - 09/10/2022

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09/10/2022 - 19:45 (17:45 ST)
Server Version: 2.22.0
Client Version: 1.168.0

Changesโ€‹

  • Increased the number of deputies for Families from 2 to 5.
  • Reduced the base cooldown for SP/PSP transformation from 30 to 10 seconds.
  • Reduced starting level of Act5.2 quests from 90 to 85.
  • Reduced level required for A5 equipment from 90/92/95 to 85/88/90.
  • Added Act5.2 raid seals to Mysterious Monk's shop for 500k each.
  • Added recipe to alchemists for 3x Divine Recovery Potion using 10x Cylloan Spring Water.
  • Added "Up to level 10 there is a 90% chance of never getting a bad effect." to Guardians in Glacernon.
  • Caligor will now get [Caligor's Armour] after taking the first hit.
  • [Caligor's Armour]:
    • 10Lv. Buff, 120 seconds
    • There is a 100% chance that damage from all attacks is reduced by 90%.
  • Reduced the amount of common mobs in Champion Instant Combat, added/increased lesser bosses as compensation. This should help with "Out of memory" bugs that players face in Instant Combat.
  • Increased chance of gathering to 100% for: Wheat, Daisy, Iris, Well(s), Big Red Flower
  • Reduced Earthworm's chance of causing [Paralysis] from 15% to 5%.
  • Reduced required amount of monsters killed and items dropped for many main quests.
  • Removed second and third "Complete Ibrahim raid" quests from Valhalla 2.

Balanceโ€‹

  • Changed the calculation for "The chance of receiving a critical hit is increased/decreased by X%." effects from basic substraction to relative decreasing.
  • Reverted "Non-elemental damage inflicted is increased/decreased" effect into original "Attack is increased/decreased". They will now stack with "Increased Overall Attack" option from shells. The affected stuff is as listed:
    • Class-specific Titles
    • "Fatal Bleeding" Debuff
    • "Neurotoxin" Debuff from Snake Venom Tattoo
    • "Cower" Tattoo
    • "Attack Stance" Tattoo
    • "Lion Claws" Tattoo
    • "Wolf Power" Rune
    • C60 Main Weapon Debuffs
  • Readjusted the stats of Attack SL for 100~120 points:
    • 105 Attack: +1050 -> +1075 Attack
    • 110 Attack: +1100 -> +1150 Attack, +85 -> +90 Hitrate, +50 -> +80 Critical Damage, +25 -> +30 Attack Power
    • 115 Attack: +1150 -> +1250 Attack
    • 120 Attack: +1200 -> +1350 Attack, +85 -> +100 Hitrate, +8 -> +10 Critical Chance, +30 -> +40 Attack Power

Fixesโ€‹

  • Fixed NosMates being unable to attack enemy players in Act4.
  • Fixed cooldown issues with group Pocket Dimensions.
  • Fixed Minion Snowman dying instantly against reflect effects.
  • Fixed PSPs not having correct cooldown for transformation after using a skill with high cooldown.