Skip to main content

Changelog - 26/12/2022

· 2 min read
Tyrael

26/12/2022 - 11:30 (10:30 ST)
Server Version: 2.71.0
Client Version: 1.211.0

Fixes

  • Fixed avenging angel skills given by "magical fetters" being removed on miss
  • Fixed a bug with temporary costume wings time not being reduced properly
  • Fixed "reduced all bleedings" shell option not working properly

Changes

  • You now need to be at least level 85 in order to skip act1 quests
  • You now need to be at least level 99 to skip act 5.2 quests
  • Pyjama upgrade scrolls can now be sold in Bazaar

Balance

Archer

Assassin

  • Slash:
    • Cool time: 4s -> 5s
  • Tumble:
    • Cool time: 7s -> 8s
  • Shadow:
    • Cool time: 35s -> 40s

Destroyer

  • Boom Shot:
    • Cool time: 35s -> 25s
  • [Overtrained Body]:
    • Damage dealt is increased by 10% -> 15%.

Swordsman

Ninja

  • Cross Cutting:
    • There is a 15% -> 10% chance that 10% of the remaining MP is lost.
  • Energy Blade:
    • There is a 25% -> 15% chance that 20% of the remaining MP is lost.
  • Chain Attack:
    • There is a 60% -> 50% chance that 30% of the remaining MP is lost.

Crusader

  • [The 2nd Triple Charging]
    • Damage dealt is increased by 20% -> 15%.
  • [The 3rd Triple Charging]
    • Damage dealt is increased by 30% -> 20%.

Battle Monk

  • [Spirit of Temperance]:
    • Critical Damage received is decreased by 60% -> 40%.

Death Reaper

  • [Infinite Armour]:
    • Cool time: 90s -> 60s
    • Non-elemental damage received is decreased by 15% -> 10%.

Mage

Blue Mage

  • Reduced the decay time of Minion Snowmen from 40 -> 10 seconds.

Seer

  • [Armour of Darkness]:
    • Non-elemental damage received is decreased by 25% -> 20%.

Archmage

  • Changed the Mass Teleport skill into Holy Jump skill, teleporting you to the selected location like Scout's Ambush, with 30s cooldown.
  • [Sacred Mist]:
    • There is a 100% -> 80% chance of causing [Horror].

Other

  • Blade Wings:
    • [Wounded]:
      • All attacks are decreased by (Player Level x3 -> x2).