Changelog - 23/06/2024
23/06/2024 - 15:30 (Server Time)
Server Version: 5.81.0
Client Version: 1.409.0
- Removed quest requirements from all A7 raids.
- Removed CXP rewards from daily Act7/8 monster kill achievements.
- Made the cooldown of LoL Pocket Dimensions separate from others.
- Added Wild Sound Flower as a drop in Land of Life.
- Doubled the drop rate of raid seals in Multiverse Invasions.
- Reduced the number of Glacerus/Draco raids limit per account from 30 to 15. Readjusted Draco's Claw/Glacerus' Mane obtained from raidbox and raid completion to compensate.
- Reduced the number of Glacerus/Draco raids required for daily achievements from 20 to 15.
- Reworked rune powers
Fixes
- Fixed an issue with Class Changer Token usage.
Weapon Rune Powers
Agility Power (Level 4)
- Movement speed is increased by 1 -> 2.
Apocalypse Power
- [ADD] Below level 4 the chance of getting a bad effect is increased by 10/15/20/25/35/50%.
Reflection Power
- Duration: 2/2/2/2/3/4s -> 3/3/3/3/4/5s
Bear Power
- Duration: 10/10/10/10/10/10s -> 10/10/10/10/15/15s
- Defence level is decreased by 1/1/1/1/2/3 -> 1/1/1/2/2/3.
Lightning Power
- Duration: 3/3/3/4/5/5 -> 2/2/2/3/3.5/3.5
- Every 2 seconds: HP is reduced by Level x10/10/10/10/10/15 -> 10/10/10/10/15/25.
Wolf Power
- [REMOVE] Defence power is reduced by 4/7/10/13/20/30%.
- [ADD] Non-elemental damage received is increased by 3/5/7/10/15/20%.
Curse Power
- 3Lv. Debuff -> 2/3/4/5/6/7Lv. Debuff
- [REMOVE] Shadow resistance is decreased by 5/7/9/12/15/20.
- [REMOVE] Movement speed is decreased by 1/1/1/1/2/3.
- [NEW] All elemental resistances are decreased by 3/5/5/5/7/10.
- [NEW] Defence power is reduced by 3/5/7/10/15/20%.
Explosion Power
- Duration: 10/10/10/10/10/12s -> 2/2/2/2/2/2s
- [REMOVE] Fire resistance is decreased by 5/7/10/15/25/30.
- [ADD] Every 2 seconds: HP is reduced by (Level x5/10/20/35/50/70).
- [ADD] There is a 5/10/20/35/50/70% chance that damage from magic attacks is increased by 100%.
- The chance of receiving a critical hit is increased by 5/5/10/10/15/15% -> 5/10/20/35/50/70%.
Frost Power
- [REMOVE] All opponents within 3/3/3/3/3/4 space(s) take (Level x3/3/3/3/5/8) damage every 1.5 seconds.
- [REMOVE] All opponents within 3/3/3/3/3/4 space(s) suffer [debuff] every 1.5 seconds.
- [NEW] Has a 100% chance of causing [debuff].
debuff = [Gentle Cold Breeze] in Level 1-4, [Strong Cold Breeze] in Level 5, [Snowstorm] in Level 6
Gentle Cold Breeze
- [REMOVE] Hit rate of all attacks is decreased by 100.
- [REMOVE] Water resistance is decreased by 15.
- [ADD] Cast time for a melee attack is increased by (20 / 100) sec.
- [ADD] Cast time for a ranged attack is increased by (20 / 100) sec.
- [ADD] Cast time for a magic attack is increased by (20 / 100) sec.
- [ADD] Skill cooldown is increased by 10%.
Strong Cold Breeze
- [REMOVE] Hit rate of all attacks is decreased by 200.
- [REMOVE] Water resistance is decreased by 25.
- [ADD] Cast time for a melee attack is increased by (30 / 100) sec.
- [ADD] Cast time for a ranged attack is increased by (30 / 100) sec.
- [ADD] Cast time for a magic attack is increased by (30 / 100) sec.
- [ADD] Skill cooldown is increased by 20%.
Snowstorm
- [REMOVE] Hit rate of all attacks is decreased by 300.
- [REMOVE] Water resistance is decreased by 30.
- [ADD] Cast time for a melee attack is increased by (40 / 100) sec.
- [ADD] Cast time for a ranged attack is increased by (40 / 100) sec.
- [ADD] Cast time for a magic attack is increased by (40 / 100) sec.
- [ADD] Skill cooldown is increased by 30%.
Martial Artist SPs
Mystic Arts
-
Moonlight Absorption:
- Cool time: 30s -> 50s.
-
Gathering Petals:
- Cool time: 30s -> 50s.
-
[Bed of Lotus Flowers]:
- [REMOVE] Every 6 seconds:2% HP is recovered.
- [ADD] Every 6 seconds:Restores 2% of max. HP (max 2000).
-
[Sidestep]:
- Duration: 3s -> 2s.
Mystic Arts has proven to be way above others for some weeks now, mostly because its defensive capabilities. These changes are incentivising to switch between forms more aswell as setting a cap to [Bed of Lotus Flowers] to nerf it and also prevent it from snowballing in later acts.
Demon Warrior
-
Claw Strike:
- [ADD] Has a 5% probability of causing [Weak Blood-Sucking].
-
Nosedive:
- Casting time: 0,8s -> 0,6s.
- Has a 20% -> 80% probability of causing [Weak Blood-Sucking].
-
Double Spinning Kick:
- Cool time: 15s -> 20s.
- Has a 20% -> 30% chance of causing [Shackle].
- Has a 30% -> 50% probability of causing [Fatal Bleeding].
-
[Weak Blood-Sucking]:
- Every 2 seconds:HP is reduced by (Player Levelx6 -> 10).
-
[Swarm of Bats]:
- [REMOVE] Every 2 seconds:Restores (Player Levelx15) HP.
- [ADD] Every 2 seconds:Restores 2% of max. HP (max 2000).
Archer SPs
Scout
- [Life Shield]:
- Duration: 12s -> 5s.
Avenging Angel
-
Swordmastery:
- Casting time: 0,1s -> 0,0s.
-
[Magic Spell]:
- [ADD] Damage dealt is increased by 10%.
-
[Darkness]:
- [REMOVE] Damage dealt in PvP is increased by 10%.
-
[Flame]:
- [REMOVE] Damage dealt is increased by 10%.
Shifting the buff power more towards the primary buff and removing it from the powerful secondary buffs. This should help in PvE and make PvP a bit more comfortable.