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Changelog - 07/07/2024

· 3 min read
Pumba98

07/07/2024 - 14:30 (Server Time)
Server Version: 6.20
Client Version: 1.419.0

  • Disabled Elemental Event.
  • Changed the icon and visuals of Steampunk Clockwork Gauntlet.
  • Increased inventory gold limit from 1 to 2 billion.
  • Replaced Sacred Boots/Damned Gloves map drops by stackable sealed version with same sale value.
  • Removed the temporary Bullet Shell craft added last week.
  • Readjusted two effects in Pollutus raid:
    • [Invincible Body]:
      • [NEW] Reduced to carrying out normal attacks by sheer anger.
    • [Contaminated Wound]:
      • Skill cooldown is increased by 50% -> 10%.

Fixes

  • Fixed rune upgrade window at NPCs not allowing multiple tries at once.
  • Fixed Bottle O' Blessings being usable in the Celestial Tower.
  • Fixed "Part of Pollutus" being unable to be hit by AoE basic attacks.
  • Fixed A9 daggers having wrong critical values.
  • Fixed items could not be listed in bazaar
  • Fixed objective monsters size in Pollutus raid
  • Adjusted amount of mobs in Invaded Mine Plains

Martial Artist Secondary Weapon Changes

Readjusted MA secondary weapons in preperation of Act9.2, which will introduce a ranged-melee hybrid SP to MA.

  • One-Horse Gold Token:

    • Critical Damage: 100 -> 130
    • Critical Chance 10 -> 12
  • Two-Horse Gold Token:

    • Critical Damage: 100 -> 140
    • Critical Chance 10 -> 12
  • Three-Horse Gold Token:

    • Critical Damage: 100 -> 150
    • Critical Chance 10 -> 12
  • Magic Blue Dragon Token:

    • Critical Damage: 100 -> 190
    • Critical Chance 10 -> 14
  • Magic Red Phoenix Token:

    • Critical Damage: 100 -> 190
    • Critical Chance 10 -> 14
  • Blessed Sekraz Jade Token:

    • Critical Damage: 120 -> 210
    • Critical Chance 10 -> 15
  • Bear Loa Token:

    • Critical Damage: 130 -> 230
    • Critical Chance 10 -> 17
    • [NEW] Has a 5% Probability of causing [Bear Tear].
    • [Bear Tear]:
      • 4Lv. Debuff
      • Duration: 6s
      • Ranged defense is decreased by 100.
      • Every 2 seconds: HP is reduced by (Level x3).
  • Dragon Jade:

    • Critical Damage: 139 -> 239
    • Critical Chance 13 -> 16
  • Dragon Eye:

    • Critical Damage: 158 -> 282
    • Critical Chance 17 -> 20
    • [NEW] Has a 8% Probability of causing [Dragon Eye].
    • [Dragon Eye]:
      • 4Lv. Debuff
      • Duration: 6s
      • Defence level is decreased by 1.
      • Dodge is reduced by 20%.
  • Silver Gearwheel Shield:

    • Critical Damage: 182 -> 262
  • Golden Gearwheel Shield:

    • Critical Damage: 218 -> 318
    • [NEW] Has a 8% Probability of causing [Sawtooth Shock].
    • [Sawtooth Shock]:
      • 4Lv. Debuff
      • Duration: 8s
      • Defence level is decreased by 1.
      • Dodge is reduced by 20%.
      • There is a 100% chance that no good effects below level 4 can be used.