Changelog - 06/10/2024
· 5 min read
06/10/2024 - 16:30 ST
Server Version: 6.58.0
Fog Hunter
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Nerve Gas Flask:
- Token Gauge is increased by 35 -> 60.
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Retreating Fire:
- Token Gauge is increased by 25 -> 45.
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Armour Piercing Round:
- Token Gauge is increased by 60 -> 100.
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[Nerve System Boost]:
- [REMOVE] Damage received in PvP is decreased by 5%.
- [REMOVE] Non-elemental ranged damage received is decreased by 5%.
- [NEW] Hit rate of all attacks is increased by (Level x1).
-
[Nerve System Upgrade]:
- Damage received in PvP is reduced by 10%. -> 5%.
- [REMOVE] Movement speed is increased by 1.
- [REMOVE] Non-elemental ranged damage received is decreased by 10%.
- [NEW] Hit rate of all attacks is increased by (Level x1).
-
[Ultimate Nerve System Upgrade]:
- Damage dealt is increased by 15% -> 10%.
- Movement speed is increased by 2 -> 1.
- Damage received in PvP is reduced by 15% -> 10%.
- [REMOVE] Non-elemental ranged damage received is decreased by 15%.
- [NEW] Hit rate of all attacks is increased by (Level x2).
Stone Breaker
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[Overdrive]:
- [REMOVE] Damage received in PvP is reduced by 5%.
-
[Improved Overdrive]:
- [REMOVE] Damage dealt in PvP is increased by 3%.
- [REMOVE] Damage received in PvP is reduced by 7%.
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[Perfect Overdrive]:
- [REMOVE] Damage dealt in PvP is increased by 5%.
- Damage received in PvP is reduced by 10% -> 5%.
Fire Storm
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[Reignition]:
- Chance of inflicting critical hits is increased by 15% -> 10%.
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[Powerful Reignition]:
- [REMOVE] Damage dealt in PvP is increased by 5%.
- Chance of inflicting critical hits is increased by 25% -> 15%.
Thunderer
-
[Small Electricity Bonus]:
- [REMOVE] Movement Speed is increased by 1.
- [REMOVE] If you have 1 Spare Battery tokens, your attack power is increased by 5%.
- [NEW] Damage dealt is increased by 5%.
- [NEW] Hit rate of all attacks is increased by (Level x1).
-
[Electricity Bonus]:
- Movement Speed is increased by 2 -> 1.
- [REMOVE] If you have 1 Spare Battery tokens, your attack power is increased by 10%.
- [NEW] Hit rate of all attacks is increased by (Level x1).
- [NEW] Damage dealt is increased by 10%.
-
[Large Electricity Bonus]:
- Movement Speed is increased by 3 -> 2.
- [REMOVE] If you have 1 Spare Battery tokens, your attack power is increased by 20%.
- [NEW] Hit rate of all attacks is increased by (Level x2).
- [NEW] Damage dealt is increased by 15%.
Gladiator
Gladiator wasnt really played and lacked a little bit of an identity since he heavily depended on hitting his knockdowns. We removed the dependency on his knockdown to hopefully bring back the fun into playing this SP.
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Taunt:
- Cool time: 60s -> 30s
- [REMOVE] If you taunt an opponent that has a Knockdown, there is a 100% Chance that [Enormously Shaky Status] will occur.
-
Declaration of War:
- Cool time: 50s -> 20s
- [REMOVE] Has a 100% probability of causing [Loser's Sigh].
- [ADD] Has a 50% probability of causing [Electric Shock].
-
Execution:
- [REMOVE] If you are successful in defeating the opponent with this skill, there is a 100% chance that [Cheer of the Crowd] will occur.
- [ADD] Damage dealt is increased by opponent's (% missing HP/1)%.
- [ADD] Hit chance is increased to 100% if it's less.
-
[Knockdown]:
- [REMOVE] Damage is increased by 20% when attacked by [Execution].
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[Shaky Status]:
- 4Lv. -> 5Lv. Debuff
- Duration: 25s -> 15s
- [NEW] There is a 100% chance that damage received from melee attacks is increased by 5%.
- Dodging of melee attacks is decreased by 300 -> 200.
-
[Engorgement]:
- Movement speed is increased by 1 -> 2.
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[Victory Cry]:
- Movement speed is increased by 3 -> 2.
- [REMOVE] Probability to receive critical hits is decreased by 20%.
- [NEW] Damage received in PvP is reduced by 10%.
- [NEW] Up to level 4 there is a 10% chance of never getting a bad effect.
General
Arena of Talents
- Disabled the Usage of Skills that generated Token Gauge in AoT preparation Phase.
Bug Fixes
Frost Power
- Fixed a bug where Frost Power would've been applied to yourself instead of your opponent.
Thunderer
- Fixed a bug where [Fluid Reload] and [Power Charge] would deal Melee Damage instead of the intended Range Damage.