When you receive a critical hit, there is a [5/5/5/10/10/15/15/20/20/25%] -> [5/7/10/15/20/25/30/35/40/50%] chance of
[10/15/20/30/40/50/60/70/80/100%] -> [5/7/10/15/20/25/30/35/40/50%] being reflected to the opponent.
Changed [Magical Reflection] buff:
[NEW]
100% resistance to the effect: [Magical Reflection] and lower.
Fixes
Fixed Gladiator and Death Reaper debuffs that were not increasing damage from specific skills.
Fixed Emote Random Box having a second Peepo Angry instead of Peepo Clown.
Fixed Flame Druid requiring Big Rubies for upgrades above +15.
Fixed Crescent Moon Dance requiring Enlightenment instead of Opportunity to Attack.
Martial Artists can be created once you have a character above 85Lv. in your account.
Once you create a new Martial Artist character, it will start at 85Lv. with Act1-3 completed (questline, TSs, achievements).
We have tried to adapt the Martial Artist as much as necessary to the Olympus modifications, some masks and hats, e.g. "Cowboy Hat" and "X Mask", have been adapted to be able to be equipped but the will not be visible.
Dragonic Fist
Beast Claw:
Target: Special Area→ Around Enemy in 1 cell
Flaming Yo-Yo:
Attack Range: 5→ 10
Dragon Energy:
Target: Around Friends in 3 cell→ Select One
[REMOVED]: Fire resistance is increased by 10.
[NEW]: Reduces the enemy's fire resistance by 15.
Claw Swipe:
[CHANGED]: There's a 50%→ 100% chance of leeching (Player Level x5) → (Player Level x4) HP from the enemy.
Dragon Leap:
[CHANGED]: Teleports you within a radius of 4→ 8 fields.
Final Flame:
[CHANGED]: Skill name to "Infernal Flames".
Attack Range: Itself→ 10 cell
Target: Around Enemy in 10 cell→ Around Enemy in 2 cell
[REMOVED]: Old behavior, it will now act as a debuff skill.
[NEW]: Has a 100% probability of causing [Infernal Flames I].
[Infernal Flames I]:
Debuff level 5
Duration: 4 seconds
Dodge impossible
The chance of receiving a critical hit is increased by 5%.
Fire resistance is decreased by 5.
[Infernal Flames II] occurs, in releasing at the probability of 100%
[Infernal Flames II]:
Debuff level 5
Duration: 3 seconds
Dodge impossible
Movement impossible
The chance of receiving a critical hit is increased by 7%.
Fire resistance is decreased by 7.
[Infernal Flames III] occurs, in releasing at the probability of 100%
[Infernal Flames III]:
Debuff level 5
Duration: 2 seconds
Dodge impossible
Movement impossible
No attack possible
The chance of receiving a critical hit is increased by 10%.
Fire resistance is decreased by 10.
Mystic Arts
Replaced some hardcoded behavior with orange-text mechanics.
Shadowless Leg:
Attack Range: 7→ 8 cell
Lotus Leap:
Attack Range: 7→ 8
Full Bloom:
[CHANGED]: Has a 70% chance of causing [Lotus Curse]→ [Petal Hell].
[NEW]: When you attack while [ Opportunity to Attack] is active, target receives [Lotus Curse].
Featherweight [Buff]:
[REMOVED]: All dodges are increased by 100.
Petal Hell [Debuff]:
Duration: 5 seconds → 4 seconds
[CHANGED]: Every 2 seconds: MP is reduced by (Player Level x5) → (Player Level x3).
[REMOVED]: HP recovery is decreased by 50.
[NEW]: Every 2 seconds: HP is reduced by (Player Level x3).
Lotus Curse [Debuff]:
Duration: 8 seconds → 6 seconds
[CHANGED]: Every 2 seconds: MP is reduced by (Player Level x7) → (Player Level x5).
[REMOVED]: HP recovery is decreased by 90.
[NEW]: Every 2 seconds: HP is reduced by (Player Level x4).
Bed of Lotus Flower [Buff]:
[CHANGED]: All defence powers are increased by 20→ (Player Level x3).
[REMOVED]: With 30% probability : Non-elemental damage received is decreased by 20%.
[NEW]: Non-elemental damage received is decreased by 20%.
Crescent Moonshade [Buff]:
[NEW]: Movement speed is increased by 3.
Bathed in Moonlight [Buff]:
[REMOVED]: MP recovery is increased by 30.
[NEW]: Every 2 seconds: Restores (Player Level x2) MP.
Master Wolf
Ultimate Tri-Combo:
Cool time: 70 seconds → 40 seconds
Holy Energy [Buff]:
Duration: 80 seconds → 120 seconds
Demon Warrior
Swarm of Bats:
Duration: 10 seconds → 5 seconds
Cool time: 30 seconds → 60 seconds
Doube Spinning Kick:
Target: Select One→ Around Enemy in 1 cell
Wing Counter:
Cool time: 7 seconds → 11 seconds
Blood Chains:
Attack Range: 5 -> 7
Cool time: 120 seconds → 50 seconds
[NEW]: Melee attack is increased by 800.
Death from Above:
Cool time: 5 seconds → 25 seconds
[CHANGED]: Has a 80%→ 100% chance of causing [ Anti-Gravity].
Demonic Powers:
Target: Around Friends in 3 cell→ Select One
Demonic Powers [Buff]:
Duration: 60 seconds → 120 seconds
[CHANGED]: When debuffs are applied to you, attack and defence powers are increased by 2%→ 5% per debuff.
[REMOVED]: All defences are increased by 5%.
Night Terror [Debuff]:
[CHANGED]: Shadow resistance is reduced by 50%→ 10%.
This judgement causes worlds to perish. [Debuff]:
[CHANGED]: Skill name to "Lucifer's Judgement"
[CHANGED]: Below level 4 the chance of getting a bed effect is increased by 20%→ 50%.
Flame Druid
Flame Leopard:
[CHANGED]: Increased Flame Leopard form's movement speed from 24 to 26.
Flame Swing:
[NEW]: Has a 50% chance of causing [ Slight Burn].
Firenado:
Cool time: 35 seconds → 30 seconds
Target: Around Enemy in 1 cell→ Around Enemy in 2 cell
[CHANGED]: Has a 80%→ 70% chance of causing [ Blackout].
Blazing Leap:
Cool time: 60 seconds → 30 seconds
[CHANGED]: Has a 100%→ 50% chance of causing [ Burn].
Emperpunch:
Target: Around Enemy in 5 cell→ Around Enemy in 4 cell
Cool time: 70 seconds → 30 seconds
[CHANGED]: Has a 100%→ 40% chance of causing [ Blackout].
[CHANGED]: Has a 100%→ 40% chance of causing [ Third-Degree Burns].
Bear Loa Energy [Buff]:
[CHANGED]: Fire element is increased by (Player Level x2→ x5).
Brown Bear Skin [Buff]:
[CHANGED]: Critical damage received is decreased by 10%→ 30%.
[REMOVED]: Defense is increased by 5%.
[NEW]: Probability to receive critical hits is decreased by 10%.
Brown Bear Energy [Buff]:
[REMOVED]: Defense is increased by 5%.
Bear Taunt [Buff]:
[REMOVED]: Provides a 50% chance to reduce damage by 25%.
[NEW]: Defence level is increased by 2.
Third-Degree Burns [Debuff]:
[CHANGED]: Skill cooldown is increased by 50%→ 20%.
Ladine's Tear:
[CHANGED]: Water→ All elements are increased by 190→ 180.
[REMOVED]: Reduces the enemy's water resistance by 15.
[REMOVED]: There's a 6% chance of critical damage received being reduced by 5%.
[NEW]: Reduces the enemy's elemental resistances by 14.
Fenris' Claw:
[CHANGED]: Water→ All elements are increased by 200→ 180.
[REMOVED]: Reduces the enemy's water resistance by 15.
[REMOVED]: There's a 6% chance of critical damage received being reduced by 5%.
[NEW]: Reduces the enemy's elemental resistances by 15.
Flame of Ifrit:
[CHANGED]: Fire→ All elements are increased by 200→ 180.
[REMOVED]: Reduces the enemy's fire resistance by 20.
[REMOVED]: There's a 6% chance to ignore 6% of the target's defence.
[NEW]: Reduces the enemy's elemental resistances by 16.
Sealed Goddesss Fist:
[CHANGED]: Reduces the enemy's elemental resistances by 19→ 20.
[CHANGED]: All elements are increased by 180→ 185.
[REMOVED]: There's a 5% chance to ignore 5% of the target's defence.
Divine Fist:
[CHANGED]: Reduces the enemy's elemental resistances by 20→ 24.
[REMOVED]: Has a 7% chance of causing [ Heaven's Gate].
Bear Loa Gauntlets:
[REMOVED]: There's a 5% chance to ignore 8% of the target's defence.
Beast King's Gauntlets:
[CHANGED]: Reduces the enemy's elemental resistances by 30→ 27.
[REMOVED]: There's a 5% chance to ignore 10% of the target's defence.
Wounded By Beast King [Debuff]:
[REMOVED]: All elemental resistances are decreased by 10.
Akamur Armour:
[CHANGED]: Changed visual to Trainee Martial Artist's Uniform cause it was ugly.
Mysterious Traveler's Armour:
[CHANGED]: Probability to receive critical hits is decreased by 14%→ 10%.
Rumial's Holliness:
[CHANGED]: Probability to receive critical hits is decreased by 14%→ 12%.
Champion's Armour:
[REMOVED]: There is a 2% chance of causing [ I'm a Champion].
[NEW]: Probability to receive critical hits is decreased by 14%.
Carlio's Wrath Armour:
[REMOVED]: When you're defending, there is a 2% chance of summoning a(n) Beast King's Owlbear.
One-Horse Gold Token:
[CHANGED]: Increases soft damage with a probability of 10%→ 5% by 45%→ 40%.
[CHANGED]: Reduces the enemy's elemental resistances by 6→ 4.
[REMOVED]: All elements are increased by 9.
[REMOVED]: All attacks are increased by 120.
[NEW]: Damage dealt in PvP is increased by 3%.
Two-Horse Gold Token:
[CHANGED]: Reduces the enemy's elemental resistances by 8→ 6.
[REMOVED]: Critical damage received is decreased by 40%.
[REMOVED]: All elements are increased by 10.
[REMOVED]: All attacks are increased by 150.
[NEW]: Damage dealt in PvP is increased by 4%.
[NEW]: Increases soft damage with a probability of 5% by 45%.
Three-Horse Gold Token:
[CHANGED]: Reduces the enemy's elemental resistances by 10→ 8.
[REMOVED]: Critical damage received is decreased by 40%.
[REMOVED]: All elements are increased by 11.
[REMOVED]: All attacks are increased by 200.
[REMOVED]: Damage received in PvP is decreased by 6%.
[NEW]: Damage dealt in PvP is increased by 5%.
[NEW]: Increases soft damage with a probability of 10% by 50%.
Magic Red Phoenix Token:
[CHANGED]: Increases soft damage with a probability of 10% by 55%→ 50%.
[CHANGED]: Reduces the enemy's elemental resistances by 10→ 12.
[REMOVED]: All attacks are increased by 200.
[REMOVED]: All elements are increased by 10.
[REMOVED]: Damage received in PvP is decreased by 5%.
[NEW]: Damage dealt in PvP is increased by 6%.
Magic Blue Dragon Token:
[CHANGED]: Level: 25C → 45C
[CHANGED]: Reduces the enemy's elemental resistances by 10→ 15.
[REMOVED]: There's a 5% chance to ignore 10% of the target's defence.
[REMOVED]: All elements are increased by 10.
[REMOVED]: Damage received in PvP is decreased by 5%.
[NEW]: Damage dealt in PvP is increased by 7%.
Blessed Sekraz Jade Token:
[CHANGED]: Increases soft damage with a probability of 10% by 60%→ 65%.
[CHANGED]: Reduces the enemy's elemental resistances by 12→ 16.
[REMOVED]: Damage received in PvP is decreased by 6%.
[REMOVED]: All attacks are increased by 220.
[REMOVED]: All elements are increased by 12.
[NEW]: Damage dealt in PvP is increased by 8%.
Bear Loa Token:
[CHANGED]: Reduces the enemy's elemental resistances by 14→ 17.
[REMOVED]: Damage received in PvP is decreased by 8%.