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· One min read

14/01/2022 - 23:15
Server Version: 1.111.0
Client Version: 1.30.0

  • Rainbow Battle will now have 2v2 matchups when there aren't enough people for 3v3.
  • Rainbow Battles' duration have been reduced from 10 to 7 minutes.
  • Disable Jajamaru's "Create" skill in A4 dungeons, and invisibility skills in Instant Combat.
  • Christmas weapon skins' bonus was changed, and items are unlisted from NosBazaar:
    • Damage dealt in PvP is increased by 2% -> 5%.
  • Divided damage in Frozen Crown by 3

Bug Fixes

  • Fixed Vengeful Spirit Pendulum applying hit before dash instead of after.
  • Fixed being able to buff frozen enemies in Rainbow Battle.
  • Fixed being able to buff jumping Lord Draco.
  • Fixed swordsman christmas skin
  • Fixed Glacerus & Draco boxes icons
  • Fixed a bug where you would get stuck when attacking Lord Draco when he was jumping

· 2 min read

09/01/2022 - 21:00
Server Version: 1.102.0
Client Version: 1.27.0

  • Added an option to show/hide monster HP/MP.
  • Added new recipes for potions.
  • Unlisted following items from NosBazaar: Red Fruit, Blue Herb, Sugar Beet, Large Health Potion, Large Mana Potion, Large Recovery Potion.

Balances

  • Oracle's Headband:
    • There is a 8% -> 4% chance that damage from magic attacks is reduced by 4%.
  • Old Gentleman's Hat:
    • There is a 8% -> 4% chance that damage from magic attacks is reduced by 4%.
    • There is a 8% -> 4% chance that damage from ranged attacks is reduced by 4%.
    • [NEW] There is a 4% chance that damage from melee attacks is reduced by 4%.
  • Reduced the res drain for 90/92/95 bows' by 1, and increased swords'.

Bug fixes

  • Finally fixed the session stuck on channels issue.
  • Fixed wrong grouping in achievements.
  • Fixed old descriptions of wing items.
  • Blackscreen that would occur for some people
  • Illusionist in shop was not working (fixed now)

Shop Rotation Week 7

Pets

  • [REMOVE] Indian Bushi Random Box
  • [NEW] Ninja Bushi Random Box

PSP

  • [REMOVE] Barni PSP Random Box
  • [REMOVE] Freya PSP Random Box
  • [REMOVE] Aegir PSP Random Box
  • [NEW] Foxy PSP Random Box:
    • [Piercing Howl]: // F to S
      • The cooldown time for reusing magic attacks is reduced by 10/15/20/25/30/35/40 -> 5/8/11/14/17/20/25%.
    • [Piercing Howl (S)]:
      • Duration: 28s -> 30s
    • [Fall for the Charms (S)]:
      • Level 4 -> 5

Costume

  • [REMOVE] Karate Costume Set Random Box
  • [NEW] Illusionist's Costume Set Random Box
    • Illusionist's Costume:
      • Movement speed is increased by 1.
      • There is a 5% chance that damage from magic attacks is reduced by 100%.
    • Illusionist's Top Hat:
      • There is a 3% chance of causing [Trickery].
      • Damage dealt is increased by 4%.

· One min read

07/01/2022 - 12:15
Server Version: 1.99.0
Client Version: 1.25.0

  • More and more things to prepare act6.1 release
  • Some technical changes needed for SP balance testing

Bugfixes

  • Monsters are not applying debuffs on miss anymore
  • Some bugs & potential exploits with some specific achievements (thanks to the ones who reported it to us)
  • Act4 Berios debuff

Changes

  • Added channels on speakers without an item linked in it
  • Improved some calculation of PvP shell defense for damages

· 3 min read

02/01/2022 - 21:30
Server Version: 1.95.0
Client Version: 1.23.0

  • Deployed the HP/MP preview feature on monsters, pets & NPCs
  • Updated some third party dependencies to keep ourselves up to date
  • Added some internal tooling to help GMs

Bug Fixes

  • Family faction different for some members issue should now be fixed.
  • Fixed famiy logs for act4 dungeons.
  • Fixed Broom Service 2 achievement.
  • Fixed calculation error regarding "Increased Overall Defense".
  • Added back the minimum damage in PvE that was removed unintentionally.
  • Ice Flower Oil can now be used while on the mount.

Changes

  • [Scent of the Curse (S)]:
    • [REMOVE] Non-elemental magic received damage is increased by 20%.
    • [NEW] There is a 100% chance that damage from magic attacks is increased by 20%.
  • Replaced Partner Specialists in raid/random boxes with "Sealed" versions that can be exchanged before using them.
  • Replaced Kertos' Shadows debuff [Fatal Blackout] with [Burn].
  • Removed [Blackout] from the skill of Kertos the Demon Dog.
  • Made Rainbow Mandras of Rainbow Battle unable to kill players.
  • Reduced damage against race titles' bonus from 15% to 10%.

Act4 Dungeons improvements

Dark Guardian Eye:

  • Movement speed 3 -> 6
  • Attack range 10 -> 8
  • HP increased

Dark Hermit:

  • Can be provoked

Crystal Cave Guardian:

  • There is a 18% -> 5% chance of causing [Shock].

Ocean Guardian:

  • Can receive debuff

Crystal Cave Guard Dog:

  • [Guard Dog's Snarl]:
    • Duration: 10s -> 6s

Shop Rotation Week 6

Pets

  • [REMOVE] Viking Bushi Random Box
  • [REMOVE] Rudolph Bushi Random Box
  • [NEW] Indian Bushi Random Box
  • Indian's Blessing:
    • Damage dealt is increased by %5.
    • Fire resistance is increased by 10.
    • Damage received from critical hits is decreased by 10%.
  • Indian Blood Tie:
    • There is a 100% probability to remove bad effects of level 4 or lower.
    • Every 2 seconds: 10% HP is recovered.

Mounts

  • [REMOVE] White Unicorn Random Box
  • [REMOVE] Magic Sleigh with Red-nosed Reindeer Random Box
  • [NEW] 'Billy Boneshaker' Bike:
    • Speed: 21
    • Bonus Speed: +3 in Act5
    • Speed Booster Effect: Teleports you 5 fields forwards.
    • Speed Booster Speed: +3, 5s

Wings

  • [REMOVE] Golden Wings Random Box
  • [NEW] Crystal Wings Random Box
  • Crystal Wings:
    • Movement speed is increased by 1.
    • Up to level 4 there is a 15% chance of never getting a bad effect.

Costume

  • [REMOVE] Santa Bushi Costume Set Random Box

· One min read

27/12/2021 - 14:30
Server Version: 1.91.0
Client Version: 1.18.0

  • Fixed a gold exploit (not a duplication) that allowed a player to get lots of gold. No rollback will be done, this had 0 impact on the economy and the bug user has been banned.
  • Added more logging that will help us fixing the walking issue because we can't reproduce it locally.

· 2 min read

25/12/2021 - 00:30
Server Version: 1.89.0
Client Version: 1.18.0

  • Reworded some Bcards (orange text) to avoid confusion on their functionings.
  • Fixed a bug where custom buffs were overwriting some others.
  • Fixed "Knockdown" getting removed on "Taunt" skill.

Christmas Shop Rotation

For Christmas, we're putting the regular rotations on hold, meaning this week, shop items won't rotate according to schedule. Instead, we add Christmas exclusive shop items, for one week only.

Vehicle

  • Magic Sleigh with Red-nosed Reindeer:
    • Speed: 22
    • Bonus Speed: +3 in Act4
    • Speed Booster Speed: +3, 5s
    • Speed Booster Effect:
      • Provides a certain chance to trigger [Magic of the Red Nose] when the speed booster effect ends.
      • [Magic of the Red Nose]:
        • Positive Effect (3 Level)
        • Duration: 30s
        • Every 2 seconds: Restores (Player Levelx3) HP.

Pet

  • Rudolf Bushi:
  • [NEW] [Blessing of Christmas]:
    • Damage dealt is increased by 5%.
    • Increases fame received by 5%.

Costume

  • Santa Bushtail Costume:

  • Movement speed is increased by 1.

  • Increases fame received by 5%.

  • Santa Bushtail Hat:

  • There is a 3% chance of causing [Shock].

  • Shadow resistance is increased by 5.

· 2 min read

23/12/2021 - 16:30
Server Version: 1.88.0
Client Version: 1.17.0

  • Ancient Scripts III​:
    • [REMOVE] MP is increased by 1% of damage given.
    • [NEW] The cooldown time for reusing magic skills is reduced by 10%.
  • "There is a x% chance that every attack hits." BCard is replaced with "Hit chance is increased to x% if it's less."
  • [Magic Light]:
    • [REMOVE] There is a 60% chance that every attack hits.
    • [NEW] Hit chance is reduced to 60% if it's more.
  • [Blinded]:
    • [REMOVE] There is a 30% chance that every attack hits.
    • [NEW] Hit chance is reduced to 30% if it's more.
  • [Smog]:
    • [REMOVE] There is a 50% chance that every attack hits.
    • [NEW] Hit chance is reduced to 50% if it's more.

Fixes

  • Fixed Reignition buff not having "Movement speed is increased by 1."
  • Fixed "Mental Poison" of Assassin increasing enemy HP instead of decreasing it.

Launcher Version: 1.15.0

Fixes

  • Fixed a bug when people would lose their session
  • Fixed a bug that would sometime corrupt the downloaded client file on download error

UX Improvements

  • More feedback when the server is under maintenance

· One min read

20/12/2021 - 11:30
Server Version: 1.86.0
Client Version: 1.16.0

  • Fixed a bug with mass crafting when crafting too many items at once
  • Fixed Renegade's Reignition buff

Changes

  • Updated description for Laurena Seal and Laurena's Disguise
  • Laurena seal can now be dropped on the ground

· One min read

19/12/2021 - 13:30
Server Version: 1.85.0
Client Version: 1.15.0

  • You cannot get transformed into a hamster or a bushtail if you have the "Thorn Bush" debuff
  • You cannot get the "Thorn Bush" debuff if you are transformed into a hamster or a bushtail
  • Fixed a bug where you would get stuck if you were transformed while sitting
  • Fix [Enchanted Armor] increasing critical damage received instead of decreasing it

Changes

  • New RBB brackets. They are now [90 - 94] & [95 - 99]
  • Laurena reputation has been increased to 6000

· 14 min read

18/12/2021 - 23:00
Server Version: 1.84.0
Client Version: 1.13.0

  • Added Laurena raid.
  • You don't need Cleansing Powder in Laurena raid, you can freely join it without worrying about [Morose Mood] debuff.
  • Minimum required level is 70, raid team can have up to 15 players.
  • Laurena title "Little Witch" might protect you against the debuffs of the witch: Thorn Bush, Scent of the Curse (Bushi), and Scent of the Curse (Rat).
  • Laurena drops two hats, Laurena's Witch Hat and Beast's Golden Horn.
  • Laurena's Witch Hat:
    • Up to level 4 there is a 10% chance of never getting a bad effect.
    • There is a 3% chance of causing [Witch's Blessing].
  • Beast's Golden Horn:
    • Up to level 4 there is a 10% chance of never getting a bad effect.
    • There is a 3% chance of causing [Magical Reflection].
  • Laurena's Gemstone will be used to craft both SP7 and SP8, see here.

Laurena PSP

  • Thorn Bush:
    • Cool time: 15s -> 35s
    • There is a 30% -> 100% chance of causing [Thorn Bush].
  • Scent of the Curse:
    • There is a 25% -> 100% chance of causing [Scent of the Curse].
  • [Pulse of Light (S)]:
    • Level 4 -> 5
  • [Thorn Bush (S)]:
    • Level 4 -> 5
    • Movement speed is decreased by 3 -> 2.
  • [Scent of the Curse (S)]:
    • Level: 4 -> 5
    • [NEW] Magic damage is increased by 20%.

General

  • Added God's Altar feature, see here.
  • Shop Rotations - Week 4 is added: More info here.
  • Shop Rotation frequency for "Costume" and "Vehicle" is changed from weekly to biweekly.
  • Changed the price of Team Stones in Malcolm from 15k to 10k.

Balance & Improvements

  • Dungeon mobs' HP is increased five fold.
  • Increased the rates of dropping perfection stones in dungeons' first rooms from 3% to 5%.
  • Spawned mobs in dungeon boss rooms no longer drop perfection stones.
  • Fix soundflower buff not getting removed in PvP.

Fixes

  • Fixed "Reflects an opponent's bad effect with a certain likelihood." not blocking debuffs.
  • Fixed Glacerus Title
  • Fixed miniland structures were removed after relogging
  • Fixed the bug where your character would get stuck transformed into a bushi/hamster in Laurena

SP Balances

Crusader

  • Shining Effect:
    • Cool time: 5s -> 80s
    • Consumption MP: 40 -> 150
    • [REMOVE] Restores (Player Levelx25) HP.
    • [NEW] Removes all bad effects up to level 2.
    • [NEW] There is a 100% chance of causing [Shining Effect].
  • [NEW] [Shining Effect]:
    • 5Lv. Good: Magic Effect
    • Duration: 20s
    • Every 2 seconds: 2% HP is recovered.
    • Up to level 4 there is a 10% chance of never getting a bad effect.

Berserker

  • [Berserker]:
    • Movement speed is increased by 4 -> 2.
  • [Life and Death]:
    • Duration: 20s -> 10s
    • Every 2 seconds: HP is reduced by (Player Levelx4) -> 3%.
    • Shadow element is increased by 500 -> 300.
    • [ADD] Movement speed is increased by 2.
    • [ADD] Melee attacks are increased by 10%.
    • [ADD] Reduce cooldown of skills by 10%.

Battle Monk

  • [Spirit of Sacrifice]:
    • Every 4 seconds: Restores (Player Levelx4 -> x2) MP.
    • Reflect up to (Player Levelx8 -> x4) received damage but does not block the attack.
  • Meditation -> Short Meditation:
    • Casting Time: 0.1s -> 0.4s
    • [REMOVE] The short meditation has a 100% probability of causing [Spirit of Enlightenment].
    • [REMOVE] The regular meditation has a 100% probability of causing [Spirit of Temperance].
    • [REMOVE] There is a 100% chance of the lengthy meditation causing [Spiritual Strenght].
    • [NEW] There is a 100% chance of causing [Short Meditation].
    • [NEW] There is a 100% chance of causing [Regular Meditation].
  • [NEW] [Short Meditation]:
    • Duration: 2s
    • 4Lv. Good: General Effect
    • [Spirit of Enlightenment] occurs, in releasing at the probability of 100%.
    • Disappears when hit
  • [NEW] [Regular Meditation]:
    • Duration: 2s
    • 5Lv. Good: General Effect
    • [Spirit of Temperance] occurs, in releasing at the probability of 100%.
    • Disappears when hit
  • [NEW] [Lengthy Meditation]:
    • Duration: 2s
    • 6Lv. Good: General Effect
    • [Spiritual Strenght] occurs, in releasing at the probability of 100%.
    • Disappears when hit
  • [NEW] [Regular Meditation]:
    • Casting time: 0.4s
    • Cool time: 30s
    • There is a 100% chance of causing [Regular Meditation].
    • There is a 100% chance of causing [Lengthy Meditation].
  • [NEW] [Lengthy Meditation]:
    • Casting time: 0.4s
    • Cool time: 30s
    • There is a 100% chance of causing [Lengthy Meditation].
  • Buddha's Words:
    • Consumption MP: 900 -> 400
    • Restores (Player Levelx10 -> x20) HP.

Scout

  • Falcon Nosedive:
    • There is a 70% -> 100% chance of causing [Rotation Arrow - Highest Level].
  • Mobile Trap:
    • Attack Range: Itself -> 8 cell
  • [Vital Energy]:
    • Every 2 -> 6 seconds: Restores (Player Levelx2) MP.
  • [Ambush Raid]:
    • Duration: 7s -> 3s

Red Mage

  • Fire Burst:
    • [NEW] There is a 20% chance of causing [Short Blackout].

Holy Mage

  • Healing:
    • Attack Range: Itself or 6 -> 8 cell
    • [NEW] 5% HP is recovered.
  • Holy Light:
    • Target: Around Enemy in 1 -> 2 cell
    • Cool time: 5.5s -> 8s
    • There is a 10% -> 15% chance of causing [Magic Light].
  • [Mana Shield]:
    • [NEW] MP is increased by 1% of damage given.
  • Cure All:
    • [NEW] There is a 100% chance of causing [Purified].
  • Group Healing:
    • Cool Time: 20s -> 15s
    • Target: Around friends in 4 -> 5 cell
  • Holy Weapon:
    • Casting time: 0.8s -> 0.4s
    • Target: Around friends in 4 -> 5 cell
    • [NEW] There is a 100% chance of causing [Enchanted Weapon].
  • Blessing:
    • Casting time: 0.8s -> 0.4s
    • Target: Around friends in 4 -> 5 cell
    • [NEW] There is a 100% chance of causing [Enchanted Armor].
  • [NEW] [Purified]:
    • 4Lv. Good: Magic Effect
    • Duration: 3s
    • Up to level 4 there is a 100% chance of never getting a bad effect.
  • [NEW] [Enchanted Weapon]:
    • 3Lv. Good: Magic Effect
    • Duration: 10s
    • Attack level is increased by 1.
    • Damage dealt is increased by 10%.
  • [NEW] [Enchanted Armor]:
    • 3Lv. Good: Magic Effect
    • Duration: 10s
    • Defence level is increased by 1.
    • Damage received from critical hits is decreased by 20%.

Blue Mage

  • Ice Shard:
    • [NEW] There is a 60% chance of causing [Bleeding].

Dark Gunner:

  • Combination Shot:
    • Chance of inflicting critical hits is increased by 10% -> 15%.
    • There is a 50% -> 100% chance of causing [Combination Shot].
  • [Combination Shot]:
    • Chance of inflicting critical hits is increased by 10% -> 15%.
  • Magic Blitz:
    • Cool time: 23s -> 16s
    • [REMOVE] There is a 15% chance that buffs below Lv. 3 will be removed.
  • Curse Blitz:
    • Cool time: 34s -> 25s
    • [REMOVE] There is a 20% chance that buffs below Lv. 3 will be removed.
  • Ghost Recharge:
    • [REMOVE] There is a 20% chance that buffs below Lv. 3 will be removed.
  • Requiem:
    • Cool time: 100s -> 60s
  • [Ghost Guard]:
    • Movement speed is increased by 4 -> 3.
    • Damage is decreased by 30% -> 20%.

Tide Lord

  • [Song of Siren]:
    • Duration: 16s -> 8s
    • All elemental resistances are increased -> decreased by (Player Level/5) -> 15.
  • [Song of Siren (PvP)]:
    • Duration: 8s -> 4s
    • All elemental resistances are increased -> decreased by (Player Level/5) -> 15.

Death Reaper

  • Movement speed +0 -> +2
  • Job: 70 -> 80
  • Death's Scyhte:
    • [NEW] There is a 1% chance of causing [Wound in a Sensitive Spot].
  • Death Approaches:
    • Attack range: 7 -> 10
  • [Death Approaches]:
    • Attack range: 7 -> 10
    • Cool time: 20s -> 12s
  • Time Twister:
    • Cool time: 90s -> 60s
  • Soul Bash:
    • [REMOVE] Push your opponent back 2 fields.
    • There is a 25% -> 100% chance of causing [Slight Paralysis].
  • Spirit Catcher:
    • There is a 70% -> 100% chance of causing [Spirit Absorption].
  • Spirit Splinter:
    • [NEW] There is a 100% chance that every attack hits.
  • [Infinite Armour]:
    • [NEW] Causes [Infinite Armour] with a probability of 100% when released.
    • Resists forced movement with a probability of 60% -> 100%.
  • [Spirit Absorption]:
    • Every 2 seconds: MP is reduced by (Player Levelx3 -> x2).
  • [Mark of Death]:
    • 2Lv. -> 5Lv. Bad: General Effect
    • [REMOVE] Run away from enemy.
  • [Spiritual Release]:
    • Duration: 90s -> 30s
    • Reduces cooldown of skill by 10% -> 20%.
    • Shadow element is increased by 10 -> 150.
    • Movement speed is increased by 1 -> 2.
  • [Strong Spiritual Release]:
    • Shadow element is increased by 20 -> 300.
    • [NEW] [Spiritual Release] occurs, in releasing at the probability 100%.

Renegade

  • Job: 80 -> 90
  • Light & Shadow -> Blinding Blade:
    • [REMOVE] Shadow element is increased by 20.
    • Light element is increased by 70 -> 90.
  • Judgement of Damnation -> Repent:
    • With the equipment of Shadow -> Light Fairy, attribute spirit will be added.
    • Left Hand -> Right Hand
    • Light element is increased by 20 -> 170.
    • [REMOVE] Shadow element is increased by 150.
    • Ranged -> Melee attack is increased by 300.
  • Ignition:
    • Cool time: 150s -> 30s
  • Reignition:
    • Cool time: 150s -> 30s
  • Corruption:
    • With the equipment of Shadow -> Light Fairy, attribute spirit will be added.
    • Left Hand -> Right Hand
    • Light element is increased by 20 -> 700.
    • [REMOVE] Shadow element is increased by 650.
    • Ranged -> Melee attack is increased by 500.
  • [Judgement of Damnation] -> [Repent]
  • [Ignition]:
    • Duration: 180s -> 300s
    • [REMOVE] Ranged attack is increased by (Player Levelx2).
    • [REMOVE] Shadow element is increased by (Player Level/9).
    • Light element is increased by (Player Level/10 -> x2).
    • [NEW] Hit rate of melee attacks is increased by (Player Levelx2).
  • [Reignition]:
    • Duration: 150s -> 300s
    • Light resistence is increased by (Player Level/9) -> 20.
    • Shadow resistence is increased by (Player Level/10) -> 20.
  • [Corruption]:
    • Light resistence is decreased by (Player Level/5) -> 20.
  • [Sanctuary]:
    • [REMOVE] Light element is decreased by 10.
    • [NEW] Light resistance is decreased by 10.

Demon Hunter

  • Job: 70 -> 80
  • Bullet Storm:
    • [REMOVE] There is a 1% chance of causing [Gunshot Wound].
    • [NEW] Chance of inflicting critical hits is increased by 15%.
  • Throwing Blade:
    • [REMOVE] There is a 1% chance of causing [Gunshot Wound].
  • [Moon Shadow Pendulum]:
    • There is a 50% -> 100% chance of leeching (Player Levelx2 -> x4) HP.
  • Berserk Spirit:
    • Cool time: 300s -> 30s
  • [Vengeful Spirit Pendulum 3]:
    • [REMOVE] There is a 60% chance of pushing the enemy away 4 fields.
  • [Weak Berserk Spirit]:
    • Duration: 300s -> 30s
  • [Berserk Sprit]:
    • Duration: 150s -> 30s
  • [Strong Berserk Spirit]:
    • Duration: 60s -> 30s

Avenging Angel

  • Job: 70 -> 90
  • Shadow Bond:
    • Right Hand -> Left Hand
    • Ranged -> Melee attack is increased by 250.
  • Cut and Run:
    • Right Hand -> Left Hand
    • Ranged -> Melee attack is increased by 300.
  • [Magic Spell]:
    • Duration: 60s -> 120s
    • Light element is increased by (Player Level/6 -> x2).
    • Movement speed is increased by 2 -> 1.
  • [Halo]:
    • Reduces damage received in PvP by (Player Level/9)% -> 10%.

Seer

  • Job: 70 -> 80
  • Blink:
    • Cool time: 15s -> 10s
  • Illusion:
    • Cool time: 30s -> 50s
    • Attack range: 15 -> 12
  • [Blade I]:
    • Attack range: 15 -> 12
  • [Blade II]:
    • Attack range: 15 -> 12
  • Super Abracadabra:
    • Cast time: 60s -> 40s
  • [Mind Sink]:
    • Duration: 10s -> 8s
    • [REMOVE] Transforms the enemy's damage into a healing effect with a 100% chance success. The restored HP and collected damage disappears after 11 seconds.
    • [NEW] Decreases HP without dying
  • [Armour of Darkness]:
    • Damage is decreased by 40% -> 15%.
  • [Cursed Hands]:
    • Duration: 10s -> 7s
    • All defence powers are decreased by (Player Levelx1 -> 2x).
    • [REMOVE] All element energies are reduced by 10.
    • [NEW] All attack powers are decreased by (Player Levelx2).
    • [NEW] All element energies are reduces by (Player Levelx2).
  • [Illusions]:
    • [REMOVE] Run away from the enemy.
    • [NEW] [Strong Dark Energy] occurs, in releasing at the probability of 30%.
  • [Strong Time Void]:
    • Duration: 5s -> 3s
    • [REMOVE] There is a 100% chance that the enemy's skill cooldown will be increased by 100%. If the skill succeeds, your own skill cooldown time will be reduced.
    • [NEW] Cast time for a melee attack is increased by (40/100) sec.
    • [NEW] Cast time for a ranged attack is increased by (40/100) sec.
    • [NEW] Cast time for a magic attack is increased by (40/100) sec.
    • [NEW] Skill cooldown is increased by 30%.
    • [NEW] Movement speed is decreased by 3.
  • [Time Void]:
    • Duration: 5s -> 4s
    • [REMOVE] There is a 100% chance that the enemy's skill cooldown will be increased by 50%. If the skill succeeds, your own skill cooldown time will be reduced.
    • [NEW] Cast time for a melee attack is increased by (30/100) sec.
    • [NEW] Cast time for a ranged attack is increased by (30/100) sec.
    • [NEW] Cast time for a magic attack is increased by (30/100) sec.
    • [NEW] Skill cooldown is increased by 20%.
    • [NEW] Movement speed is decreased by 2.
  • [Weak Time Void]:
    • [REMOVE] There is a 100% chance that the enemy's skill cooldown will be increased by 25%. If the skill succeeds, your own skill cooldown time will be reduced.
    • [NEW] Cast time for a melee attack is increased by (20/100) sec.
    • [NEW] Cast time for a ranged attack is increased by (20/100) sec.
    • [NEW] Cast time for a magic attack is increased by (20/100) sec.
    • [NEW] Skill cooldown is increased by 10%.
    • [NEW] Movement speed is decreased by 1.
  • [Blade Changer]:
    • [REMOVE] The effectiveness of recovery items is decreased by 15%.
    • [NEW] HP gain from all resources is decreased by 50%.

Arch Mage

  • Job: 70 -> 90
  • Light Spell:
    • Cool time: 1s -> 0.9s
  • Spellbook Scholar:
    • Cool time: 300s -> 30s
  • Sacred Mist:
    • [REMOVE] There is a 100% chance of causing [Run Away!].
  • Meteor Storm -> Urano Metria:
    • Cool time: 300s -> 60s
    • Target: Select One
    • Attack Range: Itself -> 10
  • Illumination:
    • Cool time: 600s -> 180s
  • [Spellbook Scholar]:
    • Damage is decreased by (Player Level/5)% -> 25%.
    • Heal (Player Level/6)% -> 25% of inflicted damage by reducing MP.
    • The effectiveness of recovery items is increased by (Player Level/5)% -> 20%.
  • [Memorial]:
    • Movement speed is increased by (Player Level/20) -> 4.
    • Every 2 seconds: MP is reduced by (Player Levelx4 -> x2).
  • [Fast Lane 1]:
    • Duration: 15s -> 5s
    • Increases damage with a probability of 100% by 15% -> 45%.
  • [Fast Lane 2]:
    • Duration: 13s -> 5s
  • [Fast Lane 3]:
    • Duration: 10s -> 5s
    • Increases damage with a probability of 100% by 45% -> 15%.