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· One min read
Pumba98

16/09/2024 - 10:30 (Server Time)
Server Version: 6.53.0

  • Fixed "Mini Chaser Fish" damage being too high
  • Fixed Angler Specialist that could not be upgraded
  • Fixed "Oasis Fishes" achievement not working

· One min read
Pumba98

15/09/2024 - 13:45 (Server Time)
Server Version: 6.52.0

  • Added Angler Specialist. More information about this specialist in #announcement

Fixes

  • Fixed an issue that the AI Destroyer title did not work properly in Giant Arma.
  • Fixed cellon options being capped at "max - 1" (eg: 54% instead of 55% crit reduction with cellon 10)

General Changes

  • Changed damage multiplier in Icebreaker, RBB, AoT, Arena, Duel from 0.3 -> 0.35

Balance

Elemental Shield Tattoo Rework

  • Elemental Shield -> Magic Armour
  • [Remove] There's a 100% chance the incoming damage from elemental attacks will be reduced by 5/7/10/16/22/28/34/42/50/60%.
  • [NEW] Overall damage received in PvE is decreased by 5/10/15/20/25/30/35/40/45/50%.

· One min read
Pumba98

08/09/2024 - 14:30 (Server Time)
Server Version: 6.48.0

  • Fixed Ultimate Giant Arma daily limit not working properly
  • Fixed Zoom not working anymore in celestial tower
  • Fixed wings buff removed when entering Arena of Talents
  • Fixed "Gas Shroud" on Fog Hunter auto attack that was supposed to be removed

Changes

  • Disabled summer event (more information about all deleted items in #announcements)

· 5 min read
Tyrael

07/09/2024 - 12:30 (Server Time)
Server Version: 6.47.0

The newest specialists have a unique game style that we needed to adapt to the Olympus gameplay.
We have given it certain "QoL" changes, such as faster token activation skill, and token buffs that slowly get weaker instead of disappearing.
In turn, we had to readjust their Lv.5 debuffs, because there is simply not much use in Olympus for more PvE damage in optimal cases.
We believe that they're still great to play, and they will be readjusted with time as we explore their full potential.
For now, these are the changes we needed to make:

Stone Breaker

  • Hammer Blow:

    • [REMOVE] Has a 3% probability of causing [Heat Beam].
  • Mineral Injection:

    • Removed skill cast animation.
  • Rotating Hammer:

    • [REMOVE] If you spend 1 tokens, you are guaranteed to deal [Deadly Blackout] to the target.
  • [Improved Rotational Defence]:

    • [NEW] Rotational Defence occurs, in releasing at the probability of 100%.
  • [Perfect Overdrive]:

    • [NEW] Improved Overdrive occurs, in releasing at the probability of 100%.
  • [Improved Overdrive]:

    • [NEW] Overdrive occurs, in releasing at the probability of 100%.
  • [Mining Shock]:

    • [REMOVE] Non-elemental damage received is decreased by 20%.
    • [NEW] Damage received in PvP is increased by 20%.

Fog Hunter

  • Basit Shot:

    • Attack Range: 12 -> 11
    • [REMOVE] Has a 3% probability of causing [Gas Shroud].
    • Token gauge increased by 12 -> 15.
  • Continuous Barrage:

    • Attack Range: 12 -> 11
  • Nerve Gas Flask:

    • Attack Range: 12 -> 11
    • [REMOVE] Provides a 20% chance to receive 1 token(s).
  • Retreating Fire:

    • Attack Range: 12 -> 11
    • [REMOVE] Has a 50% probability of causing [Blackout].
  • Mental Target:

    • Attack Range: 16 -> 15
  • Pressurised Gas:

    • Removed skill cast animation.
  • Gas Burst:

    • Attack Range: 6 -> 5
    • [REMOVE] If you spend 1 tokens, you are guaranteed to deal [Shock] to the target.
  • Armour Piercing Round:

    • Attack Range: 16 -> 15
    • [REMOVE] Provides a 50% chance to receive 1 token(s).
  • Maximum Charge:

    • Attack Range: 14 -> 13
  • [Nerve Gas]:

    • 4Lv. -> 3Lv. Poison Debuff
  • [Improved Nerve Gas]:

    • 5Lv. -> 4Lv. Poison Debuff
  • [Gas Intoxication]

    • 4Lv. -> 3Lv. Poison Debuff
  • [Improved Gas Intoxication]

    • 5Lv. -> 4Lv. Poison Debuff
    • Duration: 25s -> 30s
  • [Gas Fog]:

    • 5Lv. -> 4Lv. Poison Debuff
  • [Organ Damage]:

    • 5Lv. -> 4Lv. Debuff
  • [Poison Gas]:

    • [REMOVE] Non-elemental damage received is increased by 15%.
    • [NEW] Damage received in PvP is increased by 15%.
  • [Ultimate Nerve System Upgrade]:

    • [NEW] Nerve System Upgrade occurs, in releasing at the probability of 100%.
  • [Nerve System Upgrade]:

    • [NEW] Nerve System Boost occurs, in releasing at the probability of 100%.

Fire Storm

  • Inferno:

    • [REMOVE] Has a 3% probability of causing [Charred].
  • Firepower Module:

    • Removed skill cast animation.
  • Circle of Flames:

    • [NEW] When you cast an attack skill, the damage dealt is increased by 50% of your secondary weapon's attack power.
  • [Powerful Flame Barrier]:

    • [NEW] Flame Barrier occurs, in releasing at the probability of 100%.
  • [Reignition]:

    • [REMOVE] Provides a 7% chance to reset the cooldown of the attack skill used.
    • [NEW] Hit rate of all attacks is increased by (Level x1).
  • [Powerful Reignition]:

    • [REMOVE] Provides a 12% chance to reset the cooldown of the attack skill used.
    • [NEW] Hit rate of all attacks is increased by (Level x3).
    • [NEW] Reignition occurs, in releasing at the probability of 100%.
  • [Napalm]:

    • 4Lv. -> 3Lv. Debuff
  • [Burning Napalm]:

    • 5Lv. -> 4Lv. Debuff
  • [Flame Shock]:

    • [REMOVE] If you are attacked with the fire element, there's a 20% chance the damage will be increased by 20%.
    • [NEW] Damage received in PvP is increased by 20%.

Thunderer

  • Shock Cannon:

    • [REMOVE] Has a 3% probability of causing [Static Electricity].
  • Battery Amp:

    • Removed skill cast animation.
  • Electrowave:

    • [REMOVE] This is not affected by buffs which reduce the cooldown.
  • [Powerful Electric Penetration]:

    • 4Lv. -> 3Lv. Debuff
  • [Powerful Electric Penetration]:

    • 5Lv. -> 4Lv. Debuff
  • [Surge Shock]:

    • [REMOVE] If you are attacked with the light element, there's a 10% chance the damage will be increased by 20%.
    • [REMOVE] Damage taken from all attacks is increased by 15%.
    • [NEW] Damage received in PvP is increased by 15%.
  • [Large Electricity Bonus]:

    • [NEW] Electricity Bonus occurs, in releasing at the probability of 100%.
  • [Electricity Bonus]:

    • [NEW] Small Electricity Bonus occurs, in releasing at the probability of 100%.

· 3 min read
Pumba98

01/09/2024 - 15:30 (Server Time)
Server Version: 6.37.0

Debuffer PSPs have been behaving like a bottleneck to SP diversity in raid teams based on our observations. It's why we wanted to give them a huge rework.

Instead of being attack type or element oriented, these PSPs will have an identical debuff that do not stack with each other. For example, "Concussion (S)" from Palina doesn't only increase melee damage now, but ranged and magic too. But it cannot be stacked with "Spooked" or "Purified Flames" debuffs.

Our goal here is removing the necessity to have different PSP debuffers for all attack types in raids, which motivated raid teams to accept only one or two attack type characters, excluding others.

This is an experimental rework, we will monitor its impact and your feedback and it may be reverted later on.

Paline Puppet Master/Daniel Ducats/Harlequinn

  • "Concussion" from Paline Puppet Master, "Spooked" from Daniel Ducats, and "Purified Flames" from Harlequinn have been reworked to have the same effects:
    • 2/2/3/3/4/4/5Lv. Debuff
    • Duration: 20s
    • There is a 10/15/15/20/20/25/25% chance that damage received from melee attacks is increased by 5/5/10/10/15/15/20%.
    • There is a 10/15/15/20/20/25/25% chance that damage received from ranged attacks is increased by 5/5/10/10/15/15/20%.
    • There is a 10/15/15/20/20/25/25% chance that damage received from magic attacks is increased by 5/5/10/10/15/15/20%.
  • These buffs will not stack.

One-Winged Perti/Sheriff Chloe/Laurena

  • "Blazing Armour" from One-Winged Perti, "Targetting" from Sheriff Chloe, "Scent of the Curse" from Laurena have been reworked to have the same effects:
    • 2/2/3/3/4/4/5Lv. Debuff
    • Duration: 10s
    • There is a 5/10/20/30/40/50/100% chance that damage received from melee attacks is increased by 5/5/10/10/15/15/20%.
    • There is a 5/10/20/30/40/50/100% chance that damage received from ranged attacks is increased by 5/5/10/10/15/15/20%.
    • There is a 5/10/20/30/40/50/100% chance that damage received from magic attacks is increased by 5/5/10/10/15/15/20%.
    • All dodges are decreased by 40/60/80/100/120/150/200.
  • These buffs will not stack.

Amon/Lucifer/Freya

  • "Boiling Over" from Amon, "Name of the God" from Lucifer, and "Freya's Announcement" from Freya have been reworked to have the same effects:
    • 2/2/3/3/4/4/5Lv. Debuff
    • Duration: 15s
    • All elemental resistances are decreased by 2/3/6/8/10/12/20.
  • These buffs will not stack.
  • Changed cooldown of these debuff skills all to 30 seconds.

Crusader

  • [Shining Effect]:
    • [REMOVE] Every 4 seconds: 2% HP is recovered.
    • [NEW] Every 4 seconds: Restores (Level x20) HP.

Waterfall Berserker

With the latest animation changes, waterfall berserkers basehits went a little over the top so we are slightly tuning them down.

  • Axe Swing:
    • Cast time: 0s -> 0.2s
    • Cooldown: 0.3s -> 0.6s

Scout

  • Recoil
    • Cool time: 15s -> 20s.

Avenging Angel

  • [Magic Spell]:
    • Damage dealt is increased by 10% -> 5%.

Sunchaser

To prevent players from being stuck while attack moving.

  • Spear:
    • Cool time: 0.7s -> 0.3s
    • Slight reduced animation time.

Seer

  • Blade Changer:
    • Reduced combo count from 7 to 6.

Bugfix

  • Fixed Royal Rabbit Carriage not triggering Magic Eggshell buff.
  • Fixed "Damage Against Low-Level Races" artefact option working outside Multiverse.

God's Altar

  • [REMOVE] Pedro
  • [REMOVE] Colorful Jeep Box
  • [REMOVE] 'We Smart' Emote Unlocker
  • [NEW] Darko
  • [NEW] Oto-Fox Costume Box
  • [NEW] 'Me and You' Emote Unlocker

· One min read
Pumba98

25/08/2024 - 15:30 (Server Time)
Server Version: 6.32.0
Client Version: 1.434.0

  • Enabled Summer Event until 8th of September 2024

World Bosses

  • Changed rewarding of the World Boss timespaces. Each TS now gives a guaranteed box. Reevaluated the boxes reward accordingly

· 2 min read
Pumba98

18/08/2024 - 15:30 (Server Time)
Server Version: 6.30.0
Client Version: 1.429.0

  • The event window will now always display the name of the next world boss to spawn
  • Asgobas Instant Combat boxes will now also be affected by the "Disable Box Confirmation" option
  • The lottery rewards from Teodor Topp have been reviewed. The lottery will now contain exclusively Fortune Wheel jackpots as reward. This change will take effect today at 20:00 ST when the current lottery ends.
  • Removed the "Shackle" Debuff from Double Spinning Kick combo

PvP Changes

  • Changed damage multiplier in Icebreaker, RBB, AoT, Arena, Duel from 0.4 -> 0.3.
  • Changed damage multiplier in Caligor from 0.33 -> 0.25.

Arena of Talents

  • Changed win gold reward from 15kk -> 20kk.
  • Changed loss gold reward from 1kk -> 5kk.

PvP Rewards

  • Heavily increased rewards from Upgrade/Perfection/Tattoo/Rune Chests.
  • Adjusted PvP reward battle token requirements.
  • [REMOVE] Magic White Tiger
  • [ADD] 'PvP Titan' Title

AoT and RBB rewards will now be worth slightly more than comparable PvE activities due to their time and participation limitations.

World Bosses

  • Changed rewards from Paimon and Mole Mother World Boss Timespace.

The rewards had to be adjusted due to the buffs to reward chests. This will still be a buff to Paimon Timespace and a heavy buff to Mole Mother Timespace.

Multiverse Raids

  • Changed rewards from Multiverse Boxes.

The rewards had to be adjusted due to the buffs to reward chests. This will be a slight buff to Multiverse Box rewards.

· 2 min read
Pumba98

11/08/2024 - 17:30 (Server Time)
Server Version: 6.22.0
Client Version: 1.427.0

  • Fixed an issue where critical reduction would not work as intended in a specific scenario
  • Fixed an issue with the new Honourable PvP equipments where players were unable to deal damage to summoned mobs

Changes

  • Renamed "Disable Raid Box Confirmation" option to "Disable Box Confirmation"
  • The following items will now be impacted by the "Disable Box Confirmation" option:
    • Fafnir Raid Box
    • Cella Chest
    • Random Tarot Card
    • Upgrade Chest
    • Perfection Chest
    • Rune Chest
    • Tattoo Chest

Item Changes

  • Laurena's Witch Hat
    • Duration: 10s->5s
    • [Witch's Blessing]
      • [ADD] 100% resistance to the effect of: Witch's Blessing

SP Changes

Draconic Fist

  • [Shimmering Flame]
    • [REMOVE] Melee defence is increased by 500.
    • [REMOVE] Ranged defence is increased by 500.
    • [ADD] Non-Elemental damage received is reduced by 10%.

Master Wolf

  • [Holy Energy]
    • Duration: 120s->180s

Demon Warrior

  • [Demonic Power]

    • Duration: 120s->180s
  • [Lucifer's Judgement]:

    • Debuff level 4 -> 5.
    • [REMOVE] Shadow resistance is reduced by 30%.
    • [REMOVE] Below level 4 the chance of getting a bad effect is increased by 50%.
    • [ADD] Defence level is decreased by 2.
    • [ADD] Critical damage received is increased by 20%.
  • [NEW] [Double Spinning Kick]

    • 2 Duplicate Combo Skills

Flame Druid

  • [Claw Swipe]
    • [NEW] Bears giant paws are now able to hit more than one enemy.

Hydraulic Fist

  • Made most Skill Animations alot faster to make him alot less clunky.
  • [Crumple]
    • Range: 2cells -> 8cells
  • [Recovery Protocol]
    • Cooldown: 60s->45s

Assasin

  • [Tumble]
    • Cooldown: 8s -> 10s
    • [ADD] This skill isn't affected by Cooldown Reduction.

Dark Gunner

  • [Possession]:

    • [REMOVE] Critical damage received is increased by 20%.
    • [ADD] Movement speed is decreased by 2.
    • [ADD] Defence level is reduced by 1.
  • [Ghost Guard]:

    • Chance of inflicting critical hits is increased by 15 -> 10%.

· 4 min read
Pumba98

04/08/2024 - 15:30 (Server Time)
Server Version: 6.18.0
Client Version: 1.423.0

  • Changed the maximum amount of items sold in NPC Shops from 999 to 9999
  • Changed the maximum amount of items crafted via exchange from 999 to 9999 (there are still limitations in some cases for technical reasons)
  • Changed the range and area of main debuffs of Chloe, Perti, Laurena, Ducats, Palina and Harlequinn to be the same, 12 range and 3 cells.
  • All Partners Specialist have a casting time of 0.2s
  • Reverted the damage multipliers in Arena from 0.55x to 0.4x.
  • Act 5.2 questline can now be skipped at level 90 instead of 99

Fixes

  • Fixed Reputation Ranking showing negative numbers

SP Changes

Volcano

  • Magma Ball:
    • Cast Time: 0.3s -> 0.2s
  • Volcanic Eruption:
    • [ADD] Has a 100% probability of causing [Volcanic Eruption].
    • Has a 20% -> 30% probability of causing [Lava Gush].
  • [NEW] [Volcanic Eruption]:
    • Duplicate combo skill.
  • Volcanic Gas:
    • Has 60% -> 100% probability of causing [Poisonous Volcanic Gas].
  • Lava Wave:
    • Cooldown: 30s -> 20s
    • Has a 75% -> 85% probability of causing [Large Lava Gush].
  • Earthquake:
    • Has a 20% -> 30% probability of causing [Lava Gush].
  • Magma Sword:
    • Cooldown: 45s -> 30s
    • Has a 75% -> 85% probability of causing [Burning Lava Gush].
  • Ash Storm:
    • Cooldown: 90s -> 60s
    • Has a 70% -> 80% probability of causing [First Shockwave].
  • [Power of the Volcano]:
    • [REMOVE] The fiery skills of the volcano are increased by (Level / 3).

Since Volcano really struggled to find its place in PvP or PvE we decided to show some love to the Volcano SP. We decided to speed up his basic attack by a little and removed the nonfunctional "All Volcano Skills are increased by (Playerlevel/3)." Instead we added the increase directly to the skills by buffing their debuff chance. We also adjusted the cooldowns to fit along mages fire SP counter-part Red Mage.

Waterfall Berserker

  • Axe Swing:
    • Target: Select One -> Around Enemy in 1 Cell
    • Slightly
  • Rune Power of Water:
    • Changed animation to be a lot faster.

Waterfall Berserker wasn't really used alot due to his clunkiness. We tackled that by making the basic attack animation faster and changed the animation of his healing skill "Rune Power of Water" to be alot more faster to allow less clunky gameplay. We also gave Waterfall Berserker the same AoE basic attack as the other Berserker since they both swing giant axes.

PvP Equipment

  • Added PvP Equipment to Hugo Hero Shop (Arena)

With Olympus existing for almost 3 years now we finally want to tackle the issue of the ever-increasing PvP entry level. Our loyal players could accumulate so much gold and items over the new act releases that it is almost impossible to catch up to them. Therefore we decided to introduce special PvP Equipment. For every class there is a damage and support equipment for both main and secondary weapon aswell as an armor. It already comes upgraded to 8+10 with powerful shells. However, you can not upgrade it or carve any runes into it and they are not useable in PvE. Like this we do not take any incentive on getting "real" equipment away from the player, as even a significantly less powerful shell will perform better with proper rune carvings

  • Note that this PvP equipment is the first of several incoming PvP updates.

· One min read
Pumba98

22/07/2024 - 17:45 (Server Time)
Server Version: 6.14.0
Client Version: 1.421.0

  • Reduced the mob count in Pollutus and Giant Arma to prevent some users crashing.
  • Readjusted A8 mage secondary weaping having 3 more res drain than other A8 secondary weapons.
  • Removed limitations of healing potions in Individual Arena.*
  • Changed damage multiplier in Individual Arena from 0.4x to 0.55x.*
  • Changed Arena of Talents and Rainbow Battle requirements. You are now required to have:
    • Journal of the Forgotten Hero M (2) (6k HP book)
    • Dragon Vitality Textbook (10K HP book) or Techron's Muscle Research (13k HP book)
  • These changes are done experimentally to observe arena activity and may be reverted.

Fixes

  • Fixed warps not removable in certain maps (ex: Celestial Spire 2, 3, 4, 5)
  • Fixed some lesser raids having a wrong warning for being above maximum level limit.
  • Fixed critical values and effect of A9 MA Secondary Weapons.