Changelog - 16/09/2024
16/09/2024 - 10:30 (Server Time)
Server Version: 6.53.0
- Fixed "Mini Chaser Fish" damage being too high
- Fixed Angler Specialist that could not be upgraded
- Fixed "Oasis Fishes" achievement not working
16/09/2024 - 10:30 (Server Time)
Server Version: 6.53.0
15/09/2024 - 13:45 (Server Time)
Server Version: 6.52.0
08/09/2024 - 14:30 (Server Time)
Server Version: 6.48.0
07/09/2024 - 12:30 (Server Time)
Server Version: 6.47.0
The newest specialists have a unique game style that we needed to adapt to the Olympus gameplay.
We have given it certain "QoL" changes, such as faster token activation skill, and token buffs that slowly get weaker instead of disappearing.
In turn, we had to readjust their Lv.5 debuffs, because there is simply not much use in Olympus for more PvE damage in optimal cases.
We believe that they're still great to play, and they will be readjusted with time as we explore their full potential.
For now, these are the changes we needed to make:
Hammer Blow:
Mineral Injection:
Rotating Hammer:
[Improved Rotational Defence]:
[Perfect Overdrive]:
[Improved Overdrive]:
[Mining Shock]:
Basit Shot:
Continuous Barrage:
Nerve Gas Flask:
Retreating Fire:
Mental Target:
Pressurised Gas:
Gas Burst:
Armour Piercing Round:
Maximum Charge:
[Nerve Gas]:
[Improved Nerve Gas]:
[Gas Intoxication]
[Improved Gas Intoxication]
[Gas Fog]:
[Organ Damage]:
[Poison Gas]:
[Ultimate Nerve System Upgrade]:
[Nerve System Upgrade]:
Inferno:
Firepower Module:
Circle of Flames:
[Powerful Flame Barrier]:
[Reignition]:
[Powerful Reignition]:
[Napalm]:
[Burning Napalm]:
[Flame Shock]:
Shock Cannon:
Battery Amp:
Electrowave:
[Powerful Electric Penetration]:
[Powerful Electric Penetration]:
[Surge Shock]:
[Large Electricity Bonus]:
[Electricity Bonus]:
01/09/2024 - 15:30 (Server Time)
Server Version: 6.37.0
Debuffer PSPs have been behaving like a bottleneck to SP diversity in raid teams based on our observations. It's why we wanted to give them a huge rework.
Instead of being attack type or element oriented, these PSPs will have an identical debuff that do not stack with each other. For example, "Concussion (S)" from Palina doesn't only increase melee damage now, but ranged and magic too. But it cannot be stacked with "Spooked" or "Purified Flames" debuffs.
Our goal here is removing the necessity to have different PSP debuffers for all attack types in raids, which motivated raid teams to accept only one or two attack type characters, excluding others.
This is an experimental rework, we will monitor its impact and your feedback and it may be reverted later on.
With the latest animation changes, waterfall berserkers basehits went a little over the top so we are slightly tuning them down.
To prevent players from being stuck while attack moving.
25/08/2024 - 15:30 (Server Time)
Server Version: 6.32.0
Client Version: 1.434.0
18/08/2024 - 15:30 (Server Time)
Server Version: 6.30.0
Client Version: 1.429.0
AoT and RBB rewards will now be worth slightly more than comparable PvE activities due to their time and participation limitations.
The rewards had to be adjusted due to the buffs to reward chests. This will still be a buff to Paimon Timespace and a heavy buff to Mole Mother Timespace.
The rewards had to be adjusted due to the buffs to reward chests. This will be a slight buff to Multiverse Box rewards.
11/08/2024 - 17:30 (Server Time)
Server Version: 6.22.0
Client Version: 1.427.0
[Demonic Power]
[Lucifer's Judgement]:
[NEW] [Double Spinning Kick]
[Possession]:
[Ghost Guard]:
04/08/2024 - 15:30 (Server Time)
Server Version: 6.18.0
Client Version: 1.423.0
Since Volcano really struggled to find its place in PvP or PvE we decided to show some love to the Volcano SP. We decided to speed up his basic attack by a little and removed the nonfunctional "All Volcano Skills are increased by (Playerlevel/3)." Instead we added the increase directly to the skills by buffing their debuff chance. We also adjusted the cooldowns to fit along mages fire SP counter-part Red Mage.
Waterfall Berserker wasn't really used alot due to his clunkiness. We tackled that by making the basic attack animation faster and changed the animation of his healing skill "Rune Power of Water" to be alot more faster to allow less clunky gameplay. We also gave Waterfall Berserker the same AoE basic attack as the other Berserker since they both swing giant axes.
With Olympus existing for almost 3 years now we finally want to tackle the issue of the ever-increasing PvP entry level. Our loyal players could accumulate so much gold and items over the new act releases that it is almost impossible to catch up to them. Therefore we decided to introduce special PvP Equipment. For every class there is a damage and support equipment for both main and secondary weapon aswell as an armor. It already comes upgraded to 8+10 with powerful shells. However, you can not upgrade it or carve any runes into it and they are not useable in PvE. Like this we do not take any incentive on getting "real" equipment away from the player, as even a significantly less powerful shell will perform better with proper rune carvings
22/07/2024 - 17:45 (Server Time)
Server Version: 6.14.0
Client Version: 1.421.0