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Changelog - 12/05/2024

· One min read
Pumba98
Pumba98
Administrator

12/05/2024 - 16:30 (Server Time)
Server Version: 5.67.0
Client Version: 1.395.0

  • Tripled the chance of dropping r7 and r8 Artefacts from Multiverse raids.
  • Reduced the number of Trophy Upgrade Amulet required to craft an Artefact Enchantment Scroll from 3 to 1. If you have crafted it before, you can apply to support for refund of the difference.
  • The number of gold and item dropped at the end of A7/A8 raids will now depend on the player count in the raid.
  • Increased the dropped gold amount in A7 raids from 90110k to 140160k.
  • Added "Bottle o' Blessing" to Hatem's shop for 1kk gold. This consumable item will grant you the "Hero's Greater Blessing" NPC buff when used.

Monthly PvP Reward

  • [REMOVE] Sealed Nelia Nymph
  • [ADD] Magic White Tiger

God's Altar

  • [REMOVE] Desert / Belly Dancer Costume Set

  • [REMOVE] Leo the Coward

  • [REMOVE] Feels Baguette Emote Unlocker

  • [NEW] Fairy Wings

  • [NEW] Ninja Bushtail

  • [NEW] Peepo Special Emote Unlocker

Changelog - 30/04/2024

· 4 min read
Pumba98
Pumba98
Administrator

30/04/2024 - 09:30 (Server Time)
Server Version: 5.62.0
Client Version: 1.394.0

  • Changed the period of "Chaos' Curse" debuffs from 30s to 16s.
  • Reduced duration of Clumsy, Weakened, Amateur and Fatigue from 30s to 15s.
  • Reduced duration of Elementless and Enraged from 30s to 10s.
  • Added "Cast time for a magic attack is increased by 1 sec." to Amateur debuff.
  • Changed "Chaos Verse" buffs probability of giving a random buff to mobs from 25% to 33%.

Chaos Verse ended up too frustrating due to the length of some crippling buffs so we're increasing their changing rate to address this. We also wanted to make Amateur more impactful for mages since some of debuffs were not affecting them.

  • Added the following effects to Multiverse mob blessings:
    • Hell: Fire resistance is increased by 50.
    • Ocean: Water resistance is increased by 50.
    • Ether: Light resistance is increased by 50.
    • Nether: Shadow resistance is increased by 50.
    • Chrono: All dodges are increased by 250.
    • Berserk: Hit rate of all attacks is increased by 250.
    • Chaos: Upon getting hit, removes one random debuff up to level 3 for each attack with a 2% chance.

We are adding resistance to elemental verses because using their own element has become an unintended meta due to mobs' own low resistances. We're also adding slight buffs to other raids to keep this balance between raids.

  • Added following items to Multiverse Shop crafts:
    • Multiverse Mana Blessing: Receive "Endless Mana" buff for one Multiverse raid, which gives 5% MP every 4 seconds. Crafted with 10x Multiverse Mana Potion.
    • Multiverse Mandra Antidote: Receive "Mandra Antidote" buff for one Multiverse raid, which protects against Mandra screams and spreads to nearby allies. Crafted with 1x Cosmic Energy.

The Endless Mana is a quality buff for those who wants passive MP healing. Mandra Antidote is aimed at removing the need for everyone in team needing an Antler/Donkey hat to counter screams. Instead, only one person in raid needs to use the antidote and it will protect everyone from this effect.

  • Readjusted Giant Black Spider boss:
    • [NEW] There is a 100% chance that damage received from melee attacks is reduced by 40%.
    • [NEW] There is a 100% chance that damage received from ranged attacks is reduced by 60%.
    • [NEW] There is a 100% chance that damage received from magic attacks is reduced by 50%.
    • [NEW] All attacks below level (+9) cause 90% less damage.
    • Up to level 5 -> 4 there is a 99% chance of never getting a bad effect.
  • Readjusted Black Spider King miniboss:
    • [REMOVE] There is a 100% chance that damage received from melee attacks is reduced by 35%.
    • [REMOVE] There is a 100% chance that damage received from ranged attacks is reduced by 40%.
    • [REMOVE] There is a 100% chance that damage received from magic attacks is reduced by 35%.
    • [NEW] Can be provoked.

Black Giant Spider was missing the usual soft defense due to a mistake. We added them but much weaker versions than intended. Additionally, to elevate some frustration from the raid itself, we nerfed minibosses and made them provokable for easier clearing.

  • Doubled the size of minibosses in Ginseng, Castra and Black Spider raids for easier targetting.

Fixes

  • Fixed element change in Multiverse raids not working under certain circumstances.
  • Fixed Artefacts being upgradable with Golden Equipment Protection Scroll.
  • Fixed an issue where Artefacts would be lost upon failing an upgrade even when using an upgrade scroll in a certain scenario.
  • Added missing check for "Safe Upgrade" option when upgrading an artefact without a scroll. You will now have to disable the option in order to upgrade artefacts without scrolls.
  • Fixed HP multiplier in Titan verse being x4 instead of x2 after monster respawns.
  • Fixed multiple random debuffs obtained in certain scenarios in Chaos verse.

Changelog - 28/04/2024

· One min read
Pumba98
Pumba98
Administrator

28/04/2024 - 16:30 (Server Time)
Server Version: 5.60.0
Client Version: 1.394.0

  • Fixed Sound Flower's progression counting in Multiverse Raids
  • Fixed mates not receiving debuff correctly when joining the map (on summon...)
  • Fixed Alchemist's Beverage being usable in Multiverse raids.
  • Fixed seal recipes for Spider (Berserk) and Castra (Chaos).

Changelog - 27/04/2024

· 2 min read
Pumba98
Pumba98
Administrator

27/04/2024 - 12:30 (Server Time)
Server Version: 5.54.0
Client Version: 1.393.0

Multiverse Introduction

multiversebanner

An ominous threat is upon the Multiverse.

Due to unknown reasons, threatening forces have found a way to travel to our realm. The adventurers are face to face with very familiar but yet very strange enemies. Multiverse raids are reworked and more challenging versions of older raids. If you think that the game got too easy, these raids might just change your mind.

How about a Mother Cuby raid where every enemy seems as hardy as a Titan? Or, a Dark Castra raid where time itself seems like an enemy? Gather your strongest allies and fight against these otherworldly enemies.

The raids might seem extremely hard at first. But as you gather resources and special equipment, you will be able to deal with the threats much better.

Multiverse Invasion

The culprit of the problem with the cosmos seem to be the Mysterious Rifts. The rifts are where the barriers between Verses are the weakest. So the enemy tries to get in to our world by invading them.

Periodically, a new game event will occur called Multiverse Invasion or Invasion. During this event, a specific Mysterious Rift will be under siege by a specific Verse. If you join a rift during the invasion, you will see the effects of the invasion on the mobs and the map.

Mobs will have a Verse-specific buff, and you will get a Verse-specific punishing debuff. Their respawn rate is also reduced during invasions.

By killing the mobs in the invaded map, you will be able to drop Verse-specific fragments which can also be used to craft seals at Infusion Circle near Inspector Sarges, the Multiverse Shop. These mobs may also drop raid seals directly with a low chance, as well as Multiverse Health Potion which is the only health potion that works inside Multiverse raids.

For more detailed information head to our wiki entry: Multiverse

Changelog - 21/04/2024

· One min read
Pumba98
Pumba98
Administrator

21/04/2024 - 15:30 (Server Time)
Server Version: 5.50.0
Client Version: 1.388.0

  • Fixed a bug where crafting an equipment with a scroll would consume the materials and not craft the item in a specific scenario
  • Replaced NPC's upgrade widget with our custom upgrade widget (only for equipment upgrades)

Changelog - 14/04/2024

· One min read
Pumba98
Pumba98
Administrator

14/04/2024 - 15:30 (Server Time)
Server Version: 5.47.0
Client Version: 1.385.0

  • Reduced HP of World Bosses by 50%.
  • World Bosses cannot be provoked anymore.
  • Increased the gold reward for Giant Mole Mother World Boss from 10.000.000 -> 15.000.000 gold.
  • Reduced amount of Loyalty Coins for Giant Mole Mother World Boss from 5 -> 3.
  • Increased family exp reward for World Boss events from 200 -> 2000.
  • The type of world boss will now be announced by the warning messages.
  • When finishing a World Boss Time-Space, you will be properly teleported back to the entrance of the timespace.

Mole Mother TimeSpace

  • Increased shadow resistance of all monsters in light element room.
  • Removed stun from 'Stonewalker'.
  • Decreased attack range from 'Young Mole' and 'Larva'.
  • Monster waves now require less monsters killed before spawning the next wave.
  • Increased reputation reward from 0 -> 50.000.

Monthly PvP Reward

  • [REMOVE] Divine Trophy Upgrade
  • [ADD] Sealed Nelia Nymph

This Partner Specialist will give you an offensive buff in PvP, scaling with skill ranks.

Changelog - 07/04/2024

· One min read
Pumba98
Pumba98
Administrator

07/04/2024 - 17:30 (Server Time)
Server Version: 5.45.0
Client Version: 1.382.0

  • Fixed a bug where pity counter was not reset after using a rune solvent

Features

  • Added the World Boss feature, more information in announcements!

Gods Altar

  • [NEW] Desert / Belly Dancer Costume Set

  • [NEW] Leo the Coward

  • [NEW] Feels Baguette Emote Unlocker

  • [REMOVE] Oto-Fox Costume Set

  • [REMOVE] Darko the Hell Pup

  • [REMOVE] Peepo Cringemoji emote unlocker

Changelog - 31/03/2024

· One min read
Pumba98
Pumba98
Administrator

31/03/2024 - 17:30 (Server Time)
Server Version: 5.41.0
Client Version: 1.81.0

  • Easter event has started, more information in announcements soon.
  • Sealed Vessel event has ended, your sealed vessels have been deleted.

QoL

  • Added equipment sets, you can now unlock up to 4 equipment sets that you can swap at will First slot is already unlocked

Changelog - 17/03/2024

· 4 min read
Pumba98
Pumba98
Administrator

17/03/2024 - 16:30 (Server Time)
Server Version: 5.34.0
Client Version: 1.375.0

  • Sealed Vessel event has started and will last until 31.03

General Changes

  • Added a full set of resistances to 'Advancement Reward (40Lv.)'.
  • Added a full set of resistances to 'Advancement Reward (90Lv.)'.
  • Added a set of jewelry to 'Advancement Reward (90Lv.)'.
  • Changed the amount of Divine Recovery Potions in 'Advancement Reward (90Lv.)' from 30 -> 200.
  • Changed the rarity of equipment in 'Advancement Reward (90Lv.)' from 5+7 -> 7+8.

Based on a suggestion we decided to buff early game rewards to make it more enjoyable.

QoL

  • Reduced the delay for betting from 3 to 1 second
  • Reduced the delay to learn a partner skill from 5 to 3 seconds
  • Reduced the delay to reset a partner skill from 5 to 3 seconds
  • Reduced the delay to reset all partner skills from 5 to 3 seconds

Monthly PvP Reward

  • [REMOVE] Lucky Pig
  • [ADD] Divine Trophy Upgrade

This item will upgrade your trophy to the next level with a chance of 100%.

Balance Changes

Swordsman SPs

Crusader

  • [The 1st Triple Charging]:

    • [REMOVE]: Critical damage received is decreased by 10%.
    • [ADD] Reduces the enemy's light resistance by 5.
  • [The 2nd Triple Charging]:

    • [REMOVE]: Critical damage received is decreased by 20%.
    • [ADD] Reduces the enemy's light resistance by 10.
  • [The 3rd Triple Charging]:

    • [REMOVE]: Critical damage received is decreased by 30%.
    • [ADD] Reduces the enemy's light resistance by 15.

The Crusader is a bulwark in PvP but is underwhelming in PvE so we are switching the Triple Charging benefits up a bit.

Gladiator

  • [Engorgement]:
    • [REMOVE] All elemental resistances are increased by 10.
    • [ADD] Chance of inflicting critical hits is increased by 10%.

Dragon Knight

  • [Pointed Lance]:

    • Damage dealt is increased by 10% -> 7%.
    • There's a 50% -> 30% chance to ignore 10% of the target's defence.
  • [Sharp Lance]:

    • Damage dealt is increased by 15% -> 10%.
    • There's a 100% -> 50% chance to ignore 15% of the target's defence.

Archer SPs

Destroyer

  • [Overtrained Body]:

    • [ADD] Damage received is decreased by 15%.
  • Hell Drop:

    • Cool time: 90s -> 60s.

Demon Hunter

  • [Weak Berserk Spirit]:

    • [REMOVE] Damage dealt in PvP is increased by 5%.
  • [Berserk Spirit]:

    • [REMOVE] Damage dealt in PvP is increased by 7%.
  • [Strong Berserk Spirit]:

    • [REMOVE] Damage dealt in PvP is increased by 10%.

Sunchaser

  • Lightning Fury:
    • [REMOVE] Ranged attack is increased by 400.
    • [ADD] Melee attack is increased by 400.

Lightning Fury works as a melee attack so it now attacks with the dagger.

Blaster

  • Steep Shot:

    • Cast time: 0,3s -> 0,1s.
  • Gravity Grenade:

    • Cast time: 0,3s -> 0,2s.
  • Animation length of the following skills got shortened:

    • Shock Grenade
    • Steep Shot
    • Gravity Grenade
    • Napalm Grenade
    • Draconium Shield
    • Reload
    • Increased Fire Power
    • Energy Conversion
    • Dragons Breath

Similar to the Mystic Arts Specialist the Blaster heavily suffered from very long animation times. We shortened the animation length of almost every skill to give it a smoother gameplay.

Mage SPs

Red Magician

  • Fire Bolt:
    • Casting time: 0,2 -> 0,3s.

Dark Gunner

  • [Possession]:
    • [REMOVE] Movement speed is decreased by 2.
    • [ADD] Critical damage received is increased by 20%.

The Dark Gunner debuff is rarely picked in raids compared to Destroyer or Crusader so we decided to make it a little bit more attractive.

Martial Artist SPs

Draconic Fist

  • [Transformation]:

    • [REMOVE] Reduces the enemy's fire resistance by 5.
  • [Dragon Energy]:

    • Reduces the enemy's fire resistance by 15 -> 10.

Draconic Fist outdamages its competitors by a lot in PvE so we are reducing his resistance drain.

Trophies

Vengeful Tombstone

  • Vengeful Tombstone I/II/III:
    • Has a 1/3/5% -> 3/5/7% probability of causing [Haunted].

Tombstone still was not reliable enough to use as a mechanic to counter healing so we yet again buff it a little bit.

Costumes

Skeleton Mask

  • Skeleton Mask:
    • Has a 3% -> 2% probability of causing [Shock].

Changelog - 03/03/2024

· One min read
Pumba98
Pumba98
Administrator

03/03/2024 - 17:30 (Server Time)
Server Version: 5.17.0
Client Version: 1.370.0

  • Fixed a bug where Partners could not wear equipment converted from Martial Artist equipment
  • Fixed a uncommon scenario where the gold would be removed twice in an exchange

11/03/2024 - Post Merge Maintenance
Server Version: 5.26.0

Fixes

  • Fixed a bug where mates would not follow Odyssey characters
  • Fixed a bug where bound items couldn't be worn by Odyssey characters (items with shells, runes, fairies...)
  • Fixed a bug where some players didn't have their bank gold

11/03/2024 - 22h30 (Server Time)

  • Warehouse has been re enabled

14/03/2024 - 11h00 (Server Time)
Server Version: 5.30.0

Dashboard Changes

  • Added a way to swap characters in he character swapping window, allowing players with 8 characters to enable/disable their characters at will.