Skip to main content

175 posts tagged with "changelog"

View All Tags

· One min read
Pumba98

25/02/2024 - 17:30 (Server Time)
Server Version: 5.14.0
Client Version: 1.370.0

  • Doubled the XP gained for Pet Trainer SP.

God's Altar

  • [REMOVE] Winter Costume Set

  • [REMOVE] Ninja Bushtail

  • [REMOVE] Horny Emote Unlocker

  • [NEW] Otofox Costume Set

  • [NEW] Darko the Hell Pup

  • [NEW] Peepo Cringemoji Emote Unlocker

· One min read
Pumba98

18/02/2024 - 17:30 (Server Time)
Server Version: 5.10.0
Client Version: 1.369.0

  • Removed Valentine's day event

The following items have been removed:

  • Gift Box
  • Ribbon
  • Chocolate
  • Love Coin
  • Valentine's Chest

Changes

  • RBB matchmaking tweaks

Fixes

  • Fixed Fairy not working in Wardrobe as a Martial Artist

· One min read
Pumba98

11/02/2024 - 17:30 (Server Time)
Server Version: 5.9.0
Client Version: 1.368.0

  • Added a minimum distance to place a flag near a portal in act4
  • Various improvements on latency issues (asia channel needs it to be releaseable)

Fixes

  • Reduced frequency of act4 boats disconnect bug occurrences

· One min read
Pumba98

04/02/2024 - 16:30 (Server Time)
Server Version: 5.8.0
Client Version: 1.367.0

  • Added Valentine's event

Changes

  • Updated caligor's "matchmaking" in order for angel & demon factions to have a more even amount of players

· One min read
Pumba98

28/01/2024 - 16:30 (Server Time)
Server Version: 5.5.0
Client Version: 1.366.0

  • Fixed fairy slot in wardrobe not working properly.

Mystic Arts

  • Increased base hit range to 2.
  • Increased the hit ranged skills from 8 to 10 to match Lunar Eclipse.
  • Reduced cast time of auto attack from 0.7s to 0.4s.
  • Greatly reduced the animation time of Lotus Snare and Moonlight Absorption.
  • Slightly reduced the animation time of some other skills.

These changes are experimental as we have no way of measuring their impact in PvE and PvP directly and may be readjust in a future patch.

· One min read
Pumba98

21/01/2024 - 16:30 (Server Time)
Server Version: 5.2.0
Client Version: 1.362.0

  • Removed winter maps
  • Replaced the [Head Shot] debuff applied by some specific mobs, that made it hard to farm especially in Celestial Spire maps

Fixes

  • Fixed right clicking on fairy would always say "The fairy element has reached the maximum level"
  • Fixed AoT & RBB not working properly on Odyssey

PvP monthly reward

  • [REMOVE] PvP Titan
  • [NEW] Lucky Pig

· One min read
Pumba98

15/01/2024 - 16:30 (Server Time)
Server Version: 4.15.0
Client Version: 1.361.0

Fixes

  • Fixed Pocket Dimensions in Act 3 not working.

Changes

  • Added a double box event on wednesday for the following raids:

  • Cuby

  • Ginseng

  • Castra

  • GiantBlackSpider

  • Slade

  • RobberGang

  • Kertos

  • Valakus

  • Grenigas

  • Fafnir

  • Zenas

  • Erenia

  • Fernon

  • Namaju

  • Added Namaju raid to the list of raids affected by double box event

  • Added 1x Crystal of Balance reward to all Act6 daily quests.

  • Added 1x Holy Blood to Astaroth's and 1x Dark Energy Stone to Kirel's daily quests.

Based on a suggestion, we have decided to make it slightly easier to gather the materials required to craft C25 equipment.

· One min read
Pumba98

14/01/2024 - 20:00 (Server Time)
Server Version: 4.13.0
Client Version: 1.359.0

  • Fixed Martial Artist not having Heroic level when created
  • Made "Shop Button" opening the right website (Odyssey or Olympus depending on the server you are playing at)

· One min read
Pumba98

07/01/2024 - 16:30 (Server Time)
Server Version: 4.4.0
Client Version: 1.356.0

  • Winter Event has been disabled, the following items have been deleted:
    • Sesame Oil
    • Chocolate Cake
    • Fresh Cream Cake
    • Christmas Stocking
    • Advent Voucher (2023)
    • Snowman Raid Box
    • Maru Raid Box
    • Snowman Raid Seal
    • Maru Raid Seal
    • Rudolf's Blessing
    • Christmas Blessing
    • Santa's Blessing

Due to a technical issue, we just have to keep the winter NosVille map for a bit longer, sorry for the inconvenience

· 4 min read
Pumba98

27/12/2023 - 15:30 (Server Time)
Server Version: 4.2.0
Client Version: 1.354.0

  • Extended arena of talents opening timeframes by 30 minutes:

    • Old timeframes: 11:00 ST - 12:00 ST; 17:00 ST - 18:00 ST
    • New timeframes: 11:00 ST - 12:30 ST; 17:00 ST - 18:30 ST
  • Removed cooldown reset when entering a fight.

  • Added skills that are forbidden in preparation phase:

    • Triple Charging
    • Shining Effect
    • Berserk Spirit
    • Fuelling

The cooldown reset when entering the battlefield allowed for many cheese strategies (i.e. being able to use important buffs twice) so we decided to remove it. Additionally we added some forbidden preparation phase skills so you cant charge them up before the battle anymore.

PvP monthly reward

  • [REMOVE] Rare Spiky Hairstyle
  • [REMOVE] Dye Bomb
  • [NEW] PvP Titan

The PvP Titan title is a combination of 'Duelist' and 'Unicorn' title effects with an unique icon.

Mage SPs

Mage as a class has become a pain to deal with in PvP so we decided to nerf all manashields.

Red Magician

  • [Mana Transfusion]:
    • Non-elemental damage received is decreased by 20% -> 15%.
    • Heal 30% -> 25% of inflicted damage by reducing MP.

Holy Mage

  • [Mana Shield]:
    • Heal 50% -> 40% of inflicted damage by reducing MP.

Blue Magician

  • [Ice Block]:

    • Non-elemental damage received is decreased by 20% -> 15%.
    • Heal 20% -> 15% of inflicted damage by reducing MP.
  • Ice Chain:

    • Has a 50% -> 30% probability of causing [Freeze].

Blue Magician has a bit too much of an easy time stunning is opponents, so we are reducing it a bit.

Dark Gunner

  • [Ghost Guard]:
    • Non-elemental damage received is decreased by 20% -> 15%.
    • Heal 20% -> 15% of inflicted damage by reducing MP.

Volcano

  • [Magma Shield]:
    • Non-elemental damage received is decreased by 30% -> 25%.
    • Heal 30% -> 25% of inflicted damage by reducing MP.

Tide Lord

  • [Water Bubble]:

    • Non-elemental damage received is decreased by 30% -> 25%.
    • Heal 30% -> 25% of inflicted damage by reducing MP.
  • Lightning Strike:

    • Cool time: 40s -> 60s.
  • Double Lightning:

    • Cool time: 40s -> 60s.
  • Lightning Storm:

    • Cool time: 40s -> 60s.

Tide Lord became very oppressive so we are increasing the cool time of his most important skill a bit.

Seer

  • [Armour of Darkness]:
    • Non-elemental damage received is decreased by 20% -> 15%.
    • Heal 30% -> 25% of inflicted damage by reducing MP.

Archmage

  • [Spellbook Scholar]:

    • Non-elemental damage received is decreased by 20% -> 15%.
    • Heal 15% -> 10% of inflicted damage by reducing MP.
  • Light Spell:

    • Casting time: 0,5s -> 0,4s.

Since manashield changes are most impactful for Archmage we are confident we can give him back some of his attack speed without consequences.

Voodoo Priest

  • [Soul Shield]:
    • Non-elemental damage received is decreased by 20% -> 15%.
    • Heal 30% -> 25% of inflicted damage by reducing MP.

Gravity

  • [Anti-Gravitation Field]:

    • Non-elemental damage received is decreased by 30% -> 25%.
    • Heal 20% -> 15% of inflicted damage by reducing MP.
  • Push:

    • Has a 60% -> 30% probability of causing [Paralysis] -> [Blackout].
  • Pull:

    • Has a 60% -> 30% probability of causing [Paralysis] -> [Blackout].
  • Anti-Gravitational Reflection:

    • Cool time: 15s -> 20s.

Archer SPs

Ranger

  • Screw Bolt:
    • Has a 50% -> 30% probability of causing [Freeze].

Ranger gained a bit too much control in modes like RBB, so we are reverting the buffs to Screw Bolt's Freeze changes from some time ago.

Assassin

  • Slash:
    • Cool time: 5s -> 7s.

The Assassin can be frustrating to play against, especially for melee specialists. This change ensures that the Assassin cant fit two slashes within one cre-up duration anymore, which should help to get out of his range.

Scout

  • Ambush:
    • Cool time: 40s -> 60s.

Sunchaser

  • Spear:
    • Casting time: 0,2s -> 0,1s.

Similar to Archmage previous changes felt too harsh, so we try to settle on the middleground now.

Swordsman SPs

Crusader

  • [Shining Effect]:
    • Every 4 seconds:3% -> 2% HP is recovered.

The buff to Crusader heal was not necessary so we are reverting it again.

Martial Artist SPs

Flame Druid

  • Bucking Blow:

    • Has a 100% -> 70% probability of causing [Paralysis] -> [Blackout].
  • Fireball:

    • Has a 80% -> 60% probability of causing [Paralysis] -> [Blackout].