17/03/2024 - 16:30 (Server Time)
Server Version: 5.34.0
Client Version: 1.375.0
- Sealed Vessel event has started and will last until 31.03
General Changes
- Added a full set of resistances to 'Advancement Reward (40Lv.)'.
- Added a full set of resistances to 'Advancement Reward (90Lv.)'.
- Added a set of jewelry to 'Advancement Reward (90Lv.)'.
- Changed the amount of Divine Recovery Potions in 'Advancement Reward (90Lv.)' from 30 -> 200.
- Changed the rarity of equipment in 'Advancement Reward (90Lv.)' from 5+7 -> 7+8.
Based on a suggestion we decided to buff early game rewards to make it more enjoyable.
QoL
- Reduced the delay for betting from 3 to 1 second
- Reduced the delay to learn a partner skill from 5 to 3 seconds
- Reduced the delay to reset a partner skill from 5 to 3 seconds
- Reduced the delay to reset all partner skills from 5 to 3 seconds
Monthly PvP Reward
- [REMOVE] Lucky Pig
- [ADD] Divine Trophy Upgrade
This item will upgrade your trophy to the next level with a chance of 100%.
Balance Changes
Swordsman SPs
Crusader
-
[The 1st Triple Charging]:
- [REMOVE]: Critical damage received is decreased by 10%.
- [ADD] Reduces the enemy's light resistance by 5.
-
[The 2nd Triple Charging]:
- [REMOVE]: Critical damage received is decreased by 20%.
- [ADD] Reduces the enemy's light resistance by 10.
-
[The 3rd Triple Charging]:
- [REMOVE]: Critical damage received is decreased by 30%.
- [ADD] Reduces the enemy's light resistance by 15.
The Crusader is a bulwark in PvP but is underwhelming in PvE so we are switching the Triple Charging benefits up a bit.
Gladiator
- [Engorgement]:
- [REMOVE] All elemental resistances are increased by 10.
- [ADD] Chance of inflicting critical hits is increased by 10%.
Dragon Knight
-
[Pointed Lance]:
- Damage dealt is increased by 10% -> 7%.
- There's a 50% -> 30% chance to ignore 10% of the target's defence.
-
[Sharp Lance]:
- Damage dealt is increased by 15% -> 10%.
- There's a 100% -> 50% chance to ignore 15% of the target's defence.
Archer SPs
Destroyer
-
[Overtrained Body]:
- [ADD] Damage received is decreased by 15%.
-
Hell Drop:
Demon Hunter
-
[Weak Berserk Spirit]:
- [REMOVE] Damage dealt in PvP is increased by 5%.
-
[Berserk Spirit]:
- [REMOVE] Damage dealt in PvP is increased by 7%.
-
[Strong Berserk Spirit]:
- [REMOVE] Damage dealt in PvP is increased by 10%.
Sunchaser
- Lightning Fury:
- [REMOVE] Ranged attack is increased by 400.
- [ADD] Melee attack is increased by 400.
Lightning Fury works as a melee attack so it now attacks with the dagger.
Blaster
Similar to the Mystic Arts Specialist the Blaster heavily suffered from very long animation times. We shortened the animation length of almost every skill to give it a smoother gameplay.
Mage SPs
Red Magician
- Fire Bolt:
- Casting time: 0,2 -> 0,3s.
Dark Gunner
- [Possession]:
- [REMOVE] Movement speed is decreased by 2.
- [ADD] Critical damage received is increased by 20%.
The Dark Gunner debuff is rarely picked in raids compared to Destroyer or Crusader so we decided to make it a little bit more attractive.
Martial Artist SPs
Draconic Fist
-
[Transformation]:
- [REMOVE] Reduces the enemy's fire resistance by 5.
-
[Dragon Energy]:
- Reduces the enemy's fire resistance by 15 -> 10.
Draconic Fist outdamages its competitors by a lot in PvE so we are reducing his resistance drain.
Trophies
Vengeful Tombstone
- Vengeful Tombstone I/II/III:
- Has a 1/3/5% -> 3/5/7% probability of causing [Haunted].
Tombstone still was not reliable enough to use as a mechanic to counter healing so we yet again buff it a little bit.
Costumes
Skeleton Mask
- Skeleton Mask:
- Has a 3% -> 2% probability of causing [Shock].