Multiverse

Eight other realms bleed into Nosville. Each one rewrites a raid you already know — new element, new monster rules, and a curse you cannot shake off — and pays in Artefacts, the only gear that works inside them.
- Verses
- 8each rewrites the fight
- Verse raids
- 88 more built, not open
- Invasion
- 6× daily1 h 5 min each
- Artefacts
- 3 equippedupgrade to +9
The loop
A Verse is another realm's version of the rules. Eight of them press against Nosville, and each one changes the same two things: what the monsters get, and what you lose.
They reach you two ways. An invasion drags a Verse into an Act 10 Pocket Dimension for just over an hour, where its monsters drop that Verse's Fragments. Infuse those Fragments into a raid seal and you can open the Verse raid — a raid you already know, rebuilt under that Verse's rules — which pays in Artefacts.
Invasion → Fragments → infuse a seal → clear the Verse raid → Artefact → upgrade it, then fuse three of them.
Invasions
Every four hours one Verse is drawn at random — never the same one twice running — and takes over a single Act 10 map. The server announces which, and the window also shows up on Scheduled Events.
To get in, open a Pocket Dimension on the invaded map while the window is live. Inside, every monster carries that Verse's buff, you carry its curse for an hour, and the sky changes colour.
Server time
1 h 5 min per window.
Where it lands
One map per window, drawn from the invading Verse’s own shortlist of these.
What the monsters drop
| Drop | Per kill |
|---|---|
| Verse Fragment | 1% |
Multiverse Health Potion | 1% |
Multiverse Mana Potion | 0.5% |
| Verse raid seal | 0.4% |
On top of everything the map already drops. Server drop-rate events raise these.
Note that Fragments and seals fall from monsters you kill, so an invasion rewards clearing the map rather than standing in it. This is on top of whatever the map already drops.
Artefacts and the Multiverse consumables only work inside a Verse raid that has started. An invasion is a Pocket Dimension, not a raid.
The eight Verses
Each Verse hands the monsters one buff and hangs one curse on you. Both are listed below exactly as the game defines them — click either to open the full card.
Hell
FireMonsters gain
Hell VerseElement property becomes Fire.
Reduces the enemy's fire resistance by 75.
Fire resistance is increased by 50.
You suffer
Hell's CurseThe water element is nullified.
There's a 20% chance the incoming damage from fire attacks will be increased by 40%.
- Fragment
Hell Fragment- Artefact
Heart of Hades- Raid
- Mother Cuby
Sea
WaterMonsters gain
Sea VerseElement property becomes Water.
Reduces the enemy's water resistance by 75.
Water resistance is increased by 50.
You suffer
Sea's CurseThe fire element is nullified.
There's a 20% chance the incoming damage from water attacks will be increased by 40%.
- Fragment
Sea Fragment- Artefact
Pearl of Poseidon- Raid
- Dark Castra
Ether
LightMonsters gain
Ether VerseElement property becomes Light.
Reduces the enemy's light resistance by 75.
Light resistance is increased by 50.
You suffer
Ether's CurseThe shadow element is nullified.
There's a 20% chance the incoming damage from light attacks will be increased by 40%.
- Fragment
Ether Fragment- Artefact
Feather of Helios
Nether
ShadowMonsters gain
Nether VerseElement property becomes Shadow.
Reduces the enemy's shadow resistance by 75.
Shadow resistance is increased by 50.
You suffer
Nether's CurseThe light element is nullified.
There's a 20% chance the incoming damage from shadow attacks will be increased by 40%.
- Fragment
Nether Fragment- Artefact
Scroll of Nyx- Raid
- Ginseng
Titan
No elementMonsters gain
Titan VerseMax HP is increased by 150%.
Size is increased by 100%.
You suffer
Titan's CurseProbability of causing a critical hit is reduced by 10%.
Dodge is reduced by 50%.
- Fragment
Titan Fragment- Artefact
Mask of Prometheus- Raid
- Mother Cuby
Chrono
No elementMonsters gain
Chrono VerseMovement speed is increased by 5.
Reduces skill cooldowns by 20%.
All dodges are increased by 250.
You suffer
Chrono's CurseSkill cooldown is increased by 30%.
Movement speed is decreased by 15%.
- Fragment
Chrono Fragment- Artefact
Sands of Chronos- Raid
- Ginseng
Berserk
No elementMonsters gain
Berserk VerseDamage dealt is increased by (percentage missing HP/8)%.
Attack level is increased by 3.
Hit rate of all attacks is increased by (Level / 62).
You suffer
Berserk's CurseThe effectiveness of recovery items is decreased by 30%.
Every 4 seconds HP is reduced by 500.
- Fragment
Berserk Fragment- Artefact
Chalice of Ares
Chaos
No elementMonsters gain
Chaos VerseUpon getting hit, removes one random debuff up to level 3 for each attack with a 2% chance.
After 1.0 seconds
Get a random buff.
You suffer
Chaos' CurseEvery 16 seconds Get a random debuff.
- Fragment
Chaos Fragment- Artefact
Book of Chaos- Raid
- Dark Castra
Chaos rolls its pools
Chaos is the odd one out: its buff and its curse both say "get a random one". These are the pools it draws from.
CurserProvides 50% chance to ignore enemy's resistances against negative effects.
DemonicWhen debuffs are applied to you, attack and defence power are increased by 20% per debuff.
SwiftAttack time is decreased by 2.
DeadlyIncreases attack power by a factor of 2.
ImmuneUp to level 4 there is a 100% chance of never getting a bad effect.
VampiricHP is increased by 1000% of damage dealt.
ZoomiesMovement speed is increased by 50%.
ClumsyNever inflicts critical hits.
EnragedReduced to carrying out normal attacks by sheer anger (does not apply to monsters).
ElementlessAll element powers are nullified.
WeakenedMP recovery is reduced by 30%.
AmateurHit chance is reduced to 50% if it's more.
Cast time for a magic attack is increased by (100 / 100) sec.
FatigueOn attack there is a 100% chance of damage dealt being reduced by 50%.
BleedingEvery 4 seconds HP is reduced by 1000.
Verse raids
A Verse raid needs a Verse seal, and every member of the party needs their own — up to fifteen of them. You infuse one from the ordinary raid seal plus five Fragments of that Verse.
Mother Cuby
2 Verses
Hell VerseMother Cuby
Mother Cuby Seal (Hell)— one per member, up to 15.Infuse5×
Hell Fragment1×
Raid Seal of Mother CubyChampion 80+40 min50,000 repOne Artefact, every clear- 70%
Sealed Heart of Hades Ir6 - 27%
Heart of Hades Ir7 - 3%
Heart of Hades Ir8
Also1×
Silver Raid Box of Multiverse1×
Mother Cuby Token- 70%
Titan VerseMother Cuby
Mother Cuby Seal (Titan)— one per member, up to 15.Infuse5×
Titan Fragment1×
Raid Seal of Mother CubyChampion 80+40 min50,000 repOne Artefact, every clear- 70%
Sealed Mask of Prometheus Ir6 - 27%
Mask of Prometheus Ir7 - 3%
Mask of Prometheus Ir8
Also1×
Silver Raid Box of Multiverse1×
Mother Cuby Token- 70%
Ginseng
2 Verses
Nether VerseGinseng
Ginseng Seal (Nether)— one per member, up to 15.Infuse5×
Nether Fragment1×
Raid Seal of GinsengChampion 80+2 h50,000 repOne Artefact, every clear- 70%
Sealed Scroll of Nyx Ir6 - 27%
Scroll of Nyx Ir7 - 3%
Scroll of Nyx Ir8
Also1×
Silver Raid Box of Multiverse1×
Ginseng Token- 70%
Chrono VerseGinseng
Ginseng Seal (Chrono)— one per member, up to 15.Infuse5×
Chrono Fragment1×
Raid Seal of GinsengChampion 80+2 h50,000 repOne Artefact, every clear- 70%
Sealed Sands of Chronos Ir6 - 27%
Sands of Chronos Ir7 - 3%
Sands of Chronos Ir8
Also1×
Silver Raid Box of Multiverse1×
Ginseng Token- 70%
Dark Castra
2 Verses
Sea VerseDark Castra
Dark Castra Seal (Sea)— one per member, up to 15.Infuse5×
Sea Fragment1×
Raid Seal of Dark CastraChampion 80+2 h50,000 repOne Artefact, every clear- 70%
Sealed Pearl of Poseidon Ir6 - 27%
Pearl of Poseidon Ir7 - 3%
Pearl of Poseidon Ir8
Also1×
Silver Raid Box of Multiverse1×
Dark Castra Token- 70%
Chaos VerseDark Castra
Dark Castra Seal (Chaos)— one per member, up to 15.Infuse5×
Chaos Fragment1×
Raid Seal of Dark CastraChampion 80+2 h50,000 repOne Artefact, every clear- 70%
Sealed Book of Chaos Ir6 - 27%
Book of Chaos Ir7 - 3%
Book of Chaos Ir8
Also1×
Silver Raid Box of Multiverse1×
Dark Castra Token- 70%
Giant Black Spider
2 Verses
Ether VerseGiant Black Spider
Black Spider Seal (Ether)— one per member, up to 15.Infuse5×
Ether Fragment1×
Raid Seal of Giant Black SpiderChampion 80+2 h50,000 repOne Artefact, every clear- 70%
Sealed Feather of Helios Ir6 - 27%
Feather of Helios Ir7 - 3%
Feather of Helios Ir8
Also1×
Silver Raid Box of Multiverse1×
Giant Black Spider Token- 70%
Berserk VerseGiant Black Spider
Black Spider Seal (Berserk)— one per member, up to 15.Infuse5×
Berserk Fragment1×
Raid Seal of Giant Black SpiderChampion 80+2 h50,000 repOne Artefact, every clear- 70%
Sealed Chalice of Ares Ir6 - 27%
Chalice of Ares Ir7 - 3%
Chalice of Ares Ir8
Also1×
Silver Raid Box of Multiverse1×
Giant Black Spider Token- 70%
The ladder does not stop here — 8 further Verse raids are built but closed, and their seals cannot be infused yet.
Inside
The map is stricter than the raid you know:
-
No pets, partners or mounts. Extra HP and MP granted by buffs is stripped as you enter.
-
Ordinary potions do nothing. So do these, even though they work everywhere else:
Attack Potion
Defence Potion
Energy Potion
Experience Potion
Alchemist's Beverage
Fafnir's Fried Dinner
Moss Porridge
Bottle o' Blessing -
Endless Mana and Mandra Antidote are removed at the door. The Multiverse versions below put them back, and are the only consumables that function inside.
-
The Verse curse is applied for two hours and survives both death and an SP change, so you cannot cleanse your way out of it.
-
Monsters carry the Verse buff and Multiverse I —
Multiverse I,
worth +500% damage dealt and −40% damage taken on top of everything else.
| Consumable | What it does |
|---|---|
Multiverse Health Potion | Restores 10% of your maximum HP. |
Multiverse Mana Potion | Restores your MP in full. |
Multiverse Mana Blessing | Grants Endless Mana. |
Multiverse Mandra Antidote | Grants Mandra Antidote. |
The two potions drop from invasion monsters and from the raid boss; the blessing and the antidote are crafted.
Artefacts
Artefacts are a gear type of their own. You equip three at a time, one per Verse — the game refuses a second Artefact of a Verse you already have in a slot — and they are inert outside a Verse raid.
Two different things ride on one Artefact:
- Its tier bonus is Verse-locked.
Heart of Hades III reads "damage dealt
in Hell verse" and means it: the bonus fires in a Hell raid and nowhere else.
In any given raid exactly one of your three Artefacts is at home. - Its rolled options are not. Artefacts take Verse shells, which work in every Verse. Every option and its exact range is on Shell Options under the Artefact tab — they always roll at level 100, and only a rarity 8 Artefact can carry an SS option.
Getting one
Every Verse raid clear pays exactly one Artefact, but not always in the same shape — see each raid's card above. The usual outcome is a sealed box that opens at rarity 6; the rest of the time the Artefact drops straight out at rarity 7 or, rarely, rarity 8.
A duplicate is not dead weight: Inspector Serges takes any tier I Artefact, sealed or not, back for two Fragments of its Verse.
Tiers
Tiers are the Verse-locked half, and they are worth chasing — tier III adds a
line the lower two do not have. Push one with an
Artefact Upgrade Parchment; the
Artefact keeps its upgrade, its rarity and its rolled options.
| Artefact | Tier I | Tier II | Tier III |
|---|---|---|---|
Heart of HadesHell Verse | Damage dealt in Hell verse is increased by 10%. Movement speed in Hell verse is increased by 1. | Damage dealt in Hell verse is increased by 20%. Movement speed in Hell verse is increased by 2. | Damage dealt in Hell verse is increased by 30%. Movement speed in Hell verse is increased by 3. In the multiverse, there is a 3% chance of ignoring enemy's water resistance. |
Pearl of PoseidonSea Verse | Damage dealt in Ocean verse is increased by 10%. Movement speed in Ocean verse is increased by 1. | Damage dealt in Ocean verse is increased by 20%. Movement speed in Ocean verse is increased by 2. | Damage dealt in Ocean verse is increased by 30%. Movement speed in Ocean verse is increased by 3. In the multiverse, there is a 3% chance of ignoring enemy's fire resistance. |
Feather of HeliosEther Verse | Damage dealt in Ether verse is increased by 10%. Movement speed in Ether verse is increased by 1. | Damage dealt in Ether verse is increased by 20%. Movement speed in Ether verse is increased by 2. | Damage dealt in Ether verse is increased by 30%. Movement speed in Ether verse is increased by 3. In the multiverse, there is a 3% chance of ignoring enemy's shadow resistance. |
Scroll of NyxNether Verse | Damage dealt in Nether verse is increased by 10%. Movement speed in Nether verse is increased by 1. | Damage dealt in Nether verse is increased by 20%. Movement speed in Nether verse is increased by 2. | Damage dealt in Nether verse is increased by 30%. Movement speed in Nether verse is increased by 3. In the multiverse, there is a 3% chance of ignoring enemy's light resistance. |
Mask of PrometheusTitan Verse | Damage dealt in Titan verse is increased by 10%. Movement speed in Titan verse is increased by 1. | Damage dealt in Titan verse is increased by 20%. Movement speed in Titan verse is increased by 2. | Damage dealt in Titan verse is increased by 30%. Movement speed in Titan verse is increased by 3. In the multiverse, causes damage with a chance of 30% in 1 surrounding fields. |
Sands of ChronosChrono Verse | Damage dealt in Chrono verse is increased by 10%. Movement speed in Chrono verse is increased by 1. | Damage dealt in Chrono verse is increased by 20%. Movement speed in Chrono verse is increased by 2. | Damage dealt in Chrono verse is increased by 30%. Movement speed in Chrono verse is increased by 3. In the multiverse, cooldown of skills are decreased by 20%. |
Chalice of AresBerserk Verse | Damage dealt in Berserk verse is increased by 10%. Movement speed in Berserk verse is increased by 1. | Damage dealt in Berserk verse is increased by 20%. Movement speed in Berserk verse is increased by 2. | Damage dealt in Berserk verse is increased by 30%. Movement speed in Berserk verse is increased by 3. In the multiverse, damage is increased by (percentage missing HP/3)%. |
Book of ChaosChaos Verse | Damage dealt in Chaos verse is increased by 10%. Movement speed in Chaos verse is increased by 1. | Damage dealt in Chaos verse is increased by 20%. Movement speed in Chaos verse is increased by 2. | Damage dealt in Chaos verse is increased by 30%. Movement speed in Chaos verse is increased by 3. In the Multiverse, hit chance is increased to 90% if it's less. |
- I → II — 10% per attempt, guaranteed after 30 failures. A failed attempt costs the parchment and nothing else.
- II → III — 2% per attempt, guaranteed after 150 failures. A failed attempt costs the parchment and nothing else.
- Sea Verse is also called Ocean in-game — the Artefact text below uses that spelling. They are the same Verse.
Upgrading
Upgrades are the separate +N track, bought with gold,
Cosmic Energy
and the enchantment scrolls.
There is no downgrade and no repair. An unprotected Artefact that fails is gone —
carry an
Equipment Protection Scroll and the attempt only costs the materials. Each
step also has a pity counter, so a run of failures eventually forces a success.
| Upgrade | Success | Guaranteed after | Gold | Materials |
|---|---|---|---|---|
| +0 → +1 | 40% | 7 fails | 50k | 1× Scroll of Enchantment15× Cosmic Energy |
| +1 → +2 | 30% | 10 fails | 100k | 2× Scroll of Enchantment20× Cosmic Energy |
| +2 → +3 | 25% | 12 fails | 250k | 3× Scroll of Enchantment30× Cosmic Energy |
| +3 → +4 | 15% | 20 fails | 1m | 1× Rare Scroll of Enchantment40× Cosmic Energy |
| +4 → +5 | 7.5% | 40 fails | 2m | 2× Rare Scroll of Enchantment50× Cosmic Energy |
| +5 → +6 | 3% | 100 fails | 4m | 3× Rare Scroll of Enchantment60× Cosmic Energy |
| +6 → +7 | 2% | 150 fails | 8m | 1× Divine Scroll of Enchantment70× Cosmic Energy |
| +7 → +8 | 1.5% | 200 fails | 20m | 2× Divine Scroll of Enchantment85× Cosmic Energy |
| +8 → +9 | 0.75% | 400 fails | 30m | 3× Divine Scroll of Enchantment100× Cosmic Energy |
Fusions
Fill all three slots with a combination below and you gain a permanent Fusion buff. What matters is the three Verses, not the tiers or the rarities — any Heart of Hades counts as Hell.
The Fusion's level is the average of the three upgrades, rounded down, so all three at +9 gives the +9 rung of the buff and a single +0 Artefact drags the whole set down.
| Fusion | Artefacts |
|---|---|
Hasten | Heart of Hades Sands of Chronos Chalice of Ares |
Melee Combat Proficiency | Pearl of Poseidon Chalice of Ares Book of Chaos |
Ranged Combat Proficiency | Feather of Helios Chalice of Ares Book of Chaos |
Magical Combat Proficiency | Scroll of Nyx Chalice of Ares Book of Chaos |
Fire Spirit's Favor | Heart of Hades Mask of Prometheus Sands of Chronos |
Water Spirit's Favor | Pearl of Poseidon Mask of Prometheus Sands of Chronos |
Light Spirit's Favor | Feather of Helios Mask of Prometheus Sands of Chronos |
Shadow Spirit's Favor | Scroll of Nyx Mask of Prometheus Sands of Chronos |
Life Force | Heart of Hades Pearl of Poseidon Mask of Prometheus |
Holy Ward | Feather of Helios Scroll of Nyx Book of Chaos |
Master of Time | Sands of Chronos Chalice of Ares Book of Chaos |
Blessing of Reputation | Pearl of Poseidon Feather of Helios Book of Chaos |
Thrill of Pain | Heart of Hades Pearl of Poseidon Scroll of Nyx |
Shadow's Child | Heart of Hades Feather of Helios Scroll of Nyx |
Favor of Zephyr | Heart of Hades Feather of Helios Chalice of Ares |
Armor of Heroes | Pearl of Poseidon Scroll of Nyx Mask of Prometheus |
Where to go
Inspector SergesNosVille · 147, 59Exchanges Artefacts back into Fragments, and makes the Multiverse consumables — 19 recipes.
Infusion Circle AlphaNosVille · 149, 57Infuses 8 Verse raid seals — a base raid seal plus that Verse's Fragments.















