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Olympus Trophy System

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One relic. One edge. Twenty-five trophies to chase.

Trophies are a long-requested feature we've fully redesigned. Each one is an equippable item that hands your character a unique bonus. Win them from raid boxes, combine them into powerful Major Trophies, and upgrade those all the way to a prestige tier the whole server hears about.

25Trophies to collect
16Minor relics
9Major trophies
3Tiers per Major

⚙️ How it works

1

Hunt the relics

Minor trophies drop from raid boxes. Unlucky? The pity system guarantees one once you've opened 50 boxes of that raid.

2

Equip your edge

Slot a trophy for its bonus. Only one can be worn at a time, so pick the effect that suits your build.

3

Forge a Major

Bring 10 minor trophies to Nemo in Nosville to craft a Major Trophy at Tier I.

4

Ascend the tiers

Spend Trophy Upgrade Amulets to push Majors to Tier II and the coveted Tier III — announced server-wide.

🎯 One slot only

Just a single trophy equipped at any time. Swap freely to match the fight in front of you.

💰 Cash them in

Don't need a duplicate? Sell to NPCs: most minor trophies fetch 1kk, Act 5.2 relics 3kk, and Act 6 / 6.2 / 7.1 relics 5kk.

📣 Server-wide glory

Push a Major to its final Tier III and an announcement fires for every player online to see.

A trophy equipped in the character window
Equip a trophy to activate its bonus.

🗡️ Minor Trophies

Sixteen relics, each dropped by a specific raid. Click any trophy to inspect it in detail.

skill-icon Royal Pearl

Maximum HP is increased by 1000.

Maximum MP is increased by 1000.

⚔️ Namaju raid box
skill-icon Divine Spoon

Probability to receive critical hits is decreased by 5%.

⚔️ Mother Cuby raid box
skill-icon Forbidden Berries

Movement speed is increased by 1.

⚔️ Ginseng raid box
skill-icon Cursed Tome

Heal 5% of inflicted damage by reducing MP.

⚔️ Dark Castra raid box
skill-icon Observing Eye

Chance of inflicting critical hits is increased by 3%.

⚔️ Giant Black Spider raid box
skill-icon Petrified Heart

Up to level 4 there is a 5% chance of never getting a bad effect.

⚔️ Massive Slade raid box
skill-icon Golden Badge

Morale stat is increased by 10.

⚔️ Desert Robber Gang raid box
skill-icon Burning Tooth

All elemental resistances are increased by 5.

⚔️ Demon Dog Kertos raid box
skill-icon Scorching Webs

Concentration is increased by (Level * 1) during the magic attack.

⚔️ King of Fire Valakus raid box
skill-icon Eternal Flames

Critical damage received is decreased by 20%.

⚔️ Fire God Grenigas raid box
skill-icon Sinful Heart

All attacks are increased by 100.

⚔️ Goddess Erenia raid box
skill-icon Sacred Halo

Non-elemental damage received is decreased by 5%.

⚔️ Goddess Zenas raid box
skill-icon Balance Stone

Experience gain is increased by 5%.

⚔️ Fernon the Destroyer raid box
skill-icon Soul Amulet

Reduces the enemy's elemental resistances by 3.

⚔️ Spirit God Kirollas raid box
skill-icon Tablet of the Beast

Resists forced movement with a probability of 50%.

⚔️ Beast King Carno raid box
skill-icon Broken Magic Sword

Provides a 2% chance to reset the cooldown of the attack skill used.

⚔️ Demon God Belial raid box

🏆 Major Trophies

Collect 10 minor trophies and exchange them with Nemo in Nosville for a single Major Trophy. Each Major can be upgraded twice — its current tier is shown right in its name (I → II → III). Every tier keeps its old bonuses and stacks on new, stronger ones.

skill-icon Artemis' Quiver
Tier I

Ranged attack is increased by 100.

Critical damage dealt is increased by 10%.

Tier II

Ranged attack is increased by 200.

Critical damage dealt is increased by 20%.

Tier III

Ranged attack is increased by 300.

Critical damage dealt is increased by 30%.

Chance of inflicting critical hits is increased by 3%.

skill-icon Mighty Axe
Tier I

Melee attack is increased by 100.

Hit rate of all attacks is increased by 50.

Tier II

Melee attack is increased by 250.

Hit rate of all attacks is increased by 100.

Tier III

Melee attack is increased by 400.

Hit rate of all attacks is increased by 200.

Critical damage received is decreased by 30%.

skill-icon Ancient Scripts
Tier I

Magic attack power is increased by 100.

Increases soft damage with a probability of 1% by 5%.

Tier II

Magic attack power is increased by 200.

Increases soft damage with a probability of 1% by 10%.

Tier III

Magic attack power is increased by 300.

Increases soft damage with a probability of 1% by 15%.

The cooldown time for reusing magic skills is reduced by 10%.

skill-icon Twilight Gem
Tier I

Reduces the enemy's elemental resistances by 3.

Maximum MP is increased by 5000.

Tier II

Reduces the enemy's elemental resistances by 6.

Maximum MP is increased by 7500.

Tier III

Reduces the enemy's elemental resistances by 10.

Maximum MP is increased by 10000.

The equipped fairy's attribute level increases by 10.

skill-icon Chronos' Hourglass
Tier I

Decreases enemy's defense by 5%.

Provides a 3% chance to reset the cooldown of the attack skill used.

Tier II

Decreases enemy's defense by 10%.

Provides a 4% chance to reset the cooldown of the attack skill used.

Tier III

Decreases enemy's defense by 20%.

Provides a 5% chance to reset the cooldown of the attack skill used.

Movement speed is increased by 2.

skill-icon Ancelloan's Teardrops
Tier I

Maximum HP is increased by 2500.

Non-elemental damage received is decreased by 2%.

Tier II

Maximum HP is increased by 5000.

Non-elemental damage received is decreased by 4%.

Tier III

Maximum HP is increased by 7500.

Non-elemental damage received is decreased by 6%.

Probability to receive critical hits is decreased by 5%.

skill-icon Vengeful Tombstone
Tier I

Damage dealt in PvP is increased by 5%.

Has a 3% probability of causing [card-iconHaunted].

Tier II

Damage dealt in PvP is increased by 8%.

Has a 5% probability of causing [card-iconHaunted].

Tier III

Damage dealt in PvP is increased by 10%.

Has a 7% probability of causing [card-iconHaunted].

Movement speed is increased by 1.

skill-icon Athena's Aegis
Tier I

Damage received in PvP is reduced by 3%.

Below level 4 there is a 5% chance of never getting a bad general effect.

Tier II

Damage received in PvP is reduced by 5%.

Below level 4 there is a 8% chance of never getting a bad general effect.

Tier III

Damage received in PvP is reduced by 7%.

Below level 4 there is a 10% chance of never getting a bad general effect.

All elemental resistances are increased by 20.

skill-icon Helm of Darkness
Tier I

Reduces skill cooldowns by 5%.

There is a 4% chance that damage received from all attacks is reduced by 50%.

Tier II

Reduces skill cooldowns by 10%.

There is a 6% chance that damage received from all attacks is reduced by 75%.

Tier III

Reduces skill cooldowns by 15%.

There is a 8% chance that damage received from all attacks is reduced by 100%.

When attacking, there is a 10% chance of summoning a shadow clone to carry out an additional attack.

Upgrading a Major

Buy a skill-icon Trophy Upgrade Amulet from Nemo for 25,000,000 gold — each one is a single upgrade attempt. Every success improves the trophy's existing bonuses and grants brand-new ones.

III
10%per attempt
30pity (guaranteed)
IIIII
2%per attempt
150pity (guaranteed)
Nemo, the Trophy System NPC in Nosville
Find Nemo in Nosville to craft and upgrade your Major Trophies.

Recipes at Nemo

Browse exactly what each Major Trophy costs. Select a trophy to see its required materials.

Crafting
MaterialsRequired items


Start your collection

Farm a raid, pocket your first relic, and slot the bonus that fits your build. Ten relics later, Nemo's waiting.