⚔️ SP Upgrading

Upgrading raises a Specialist Card from +0 to +20 — raw power. Costs and materials depend on which card you own, so instead of a wall of tables, pick your class and card below and the simulator works out the average and worst-case cost of your range. Looking to stack bonus stats instead? That's the separate SP Perfection track.
🧮 The Upgrade Simulator

| Shopping list for +0 → +15 | Best case | Typical | Worst case |
|---|---|---|---|
| Upgrade gold | 8.5kk | 179.58kk | 571.6kk |
| Consumable gold | 33.29kk | 738.49kk | 2.35kkk |
| Total gold | 41.79kk | 918.07kk | 2.92kkk |
Full Moon Crystal60k ea. | 236× | 5115× | 16271× |
Angel's Feather30k ea. | 471× | 11356× | 36119× |
Shining Green Soul | 30× | 31× | 30× |
Shining Red Soul | 15× | 16× | 15× |
Shining Blue Soul | 15× | 16× | 15× |
Lower SP Protection Scroll250k ea. | 10× | 25× | 77× |
Higher SP Protection Scroll500k ea. | 5× | 170× | 540× |
Gold and materials are spent on every attempt, win or lose, and so is the protection scroll. Total gold prices the scrolls at their NPC cost, because over a long run those outweigh what the window charges — the farmed materials aren't priced. The specialist window always upgrades with a protection scroll and refuses to roll without one, so a break costs you the attempt but never the card. This range needs the card at SP job level 51 or higher. Rows marked ★ need a rarer milestone material. A pity of n means the (n + 1)-th consecutive miss at that level is a guaranteed success — and it rescues a break too, since the forced result overwrites the roll. Pity lives on the item and is bound to the account that built it, so handing a half-pitied piece to someone else wipes the counter.Per-level breakdown (+0 → +15)
Step Success Fail Break Pity Cost / attempt +0 → +1lv 21 80% 20% — 3
3×
2×
1×
200k+1 → +2lv 21 75% 25% — 3
5×
4×
1×
200k+2 → +3lv 21 70% 25% 5% 3
8×
6×
1×
200k+3 → +4lv 21 60% 30% 10% 4
10×
8×
1×
200k+4 → +5lv 21 50% 35% 15% 5
15×
10×
1×
200k+5 → +6lv 41 40% 40% 20% 6
20×
1×
1×
500k+6 → +7lv 41 35% 40% 25% 7
25×
2×
1×
500k+7 → +8lv 41 30% 40% 30% 9
30×
3×
1×
500k+8 → +9lv 41 25% 40% 35% 12
35×
4×
1×
500k+9 → +10lv 41 20% 40% 40% 15
40×
5×
1×
500k+10 → +11🔒lv 51 10% 45% 45% 30
45×
1×
1×
1kk+11 → +12🔒lv 51 7% 43% 50% 45
50×
2×
1×
1kk+12 → +13🔒lv 51 5% 40% 55% 60
55×
3×
1×
1kk+13 → +14🔒lv 51 3% 37% 60% 100
60×
4×
1×
1kk+14 → +15🔒lv 51 1% 29% 70% 300
70×
5×
1×
1kk
Flip Rate event → Event live to model the Specialist Upgrade Event, which raises success by a relative +30% — an 80% step becomes 96%, not 100%. It runs for two days at a time; see the rotating event schedule.
⚙️ How upgrading works
Upgrading is done at Malcolm Mix (the Alchemy Association in NosVille). Each attempt spends gold,
Angel's Feather Angel's Feathers,
Full Moon Crystal Full Moon Crystals, a protection scroll, and the special stones that match your card — every attempt, win or lose. You can queue 1–20 tries at once.
Every attempt rolls one of three results:
- ✅ Success — your SP gains one level.
- ➖ Fail — nothing changes; you just lose that attempt's materials.
- 💥 Break — this is what the protection scroll exists for. Upgrading with a scroll (the upgrade window always does) saves your SP — the break is neutralised and the level stays put. Upgrading without protection, a break sets the card's rarity to
-2: it is permanently destroyed — kept in your inventory but useless and un-upgradeable forever.
A protected break costs materials but never your card. The break chance is only dangerous if you run out of scrolls. Scroll tiers:
Lower SP Protection Scroll up to +10,
Higher SP Protection Scroll for +10→+15, and
Divine SP Upgrade Scroll for +15→+20.
- 🎯 Pity — after enough consecutive misses on the same card, the next attempt is a guaranteed success. The counter is stored on the card and bound to your account — it resets when you succeed, and wipes if a different account upgrades the card (so a half-pitied SP can't be handed off to finish).
- 🔒 Hidden odds — from the +10 → +11 step onward the game stops showing the success/break numbers in the window. The simulator's per-level breakdown reveals the datamined values (marked 🔒).
- 📏 Job level — the card must reach SP job level 21 / 41 / 51 to enter the +5 / +10 / +15 brackets.
📦 Where to get the materials
🪶 Feathers & Full Moons
Angel's Feather and
Full Moon Crystal are the bulk upgrade fuel — stock up from NPC shops and general drops before a big push.
🛡️ Protection scrolls
Lower SP Protection Scroll,
Higher SP Protection Scroll and
Divine SP Upgrade Scroll keep your card safe on a break. Never upgrade without the matching scroll.
💎 +16→+20 stones
The "…of Completion" gems are high-level upgrade catalysts (and double as perfection stones). Best farmed from Act 4 raids — every boss drops 2 on death.
Act 4 raid stones —
Small Ruby of Completion,
Small Sapphire of Completion,
Small Obsidian of Completion and
Small Topaz of Completion (plus their Big variants) come from Lord Morcos, Lady Calvinas, Lord Hatus and Lord Berios — as ground drops, in their raid boxes, and from boxes like Caligor's Treasures and the Mystery Box of Completion. You can also farm the monster drops in Unknown Land (Act 4).
🗺️ Where to do it
Malcolm Mix
Alchemy Association · NosVilleOpens the SP Upgrade window. Bring gold, feathers, full moons, scrolls and your card's special stones.
Hermes
Perfection Trader · NosVilleFor bonus stats instead of levels, head to Hermes and follow the SP Perfection guide.
- Perfect early, upgrade with scrolls — perfection can't hurt your card, and a protected upgrade can't destroy it. Risk only comes from running out of scrolls.
- Batch your tries — queuing 10–20 attempts is far faster than clicking one at a time, and auto-stops at each level milestone.
- Farm Act 4 raids — the fastest source of the gems used for both perfection and +16→+20.
- Mind the pity counter — finish a card yourself; letting another account touch it wipes your progress toward the guaranteed success.