Pet Trainer
Catch it. Train it. Evolve it into a monster.
The Pet Trainer specialist lets you tame wild monsters and raise them into real companions. Summon sparring targets to grind their Training Level, evolve them up the star-grades, and roll fresh utility skills — an end-game gold sink that makes every pet worth bringing along.




⚙️ Getting Started
Claim the specialist
Head to Pet Trainer Lucy in NosVille and complete her questline once you hit Lv 80 to earn the Specialist Card.
Tame a pet
Put on the SP, find a monster with a Tameable icon in its info, whittle its HP down, then cast your Tame skill.
Raise it
The pet is now yours. From here you can Train, Evolve, and Extract — evolving and extracting are the only ways to level the SP itself.
💡 Browse every Pet Trainer SP skill on the Specialist Cards page.
🔁 The Training Loop
Pets gain a new Training Level. Cast
or
to summon sparring monsters that attack your pet and feed it XP. Each cast consumes a
Sparring Monster Cage sold by Lucy. Higher TLevels mean bigger stats and unlocked skills — leave the pet sparring in your Miniland and it trains while you play.
Training Level caps at ten times the pet's star-grade — a 1★ pet stops at +10, and every pet starts at 1★. At max TLevel, cast
to bump the star-grade by one and reset the TLevel so you can grind again. Pets top out at 6★ and +60.
Evolving costs Pet Essences —
one per star-grade. You get them by extracting a pet: the pet is consumed and returns a single essence of its grade, which you spend evolving others. Shop pets can't be extracted, so there are no costly accidents.
Pet Essence (1 Star)
Pet Essence (2 Star)
Pet Essence (3 Star)
Pet Essence (4 Star)
Pet Essence (5 Star)✨ New Skills
Trained pets unlock two new skills — one at +10 and one at +20. There are six possible skills, from luring to healing, giving any pet a real kit. As you keep training, one of its skills levels up at random, five more times. Don't like the roll? Reset the skills once the pet reaches +60 and start again.
| Skill | Lv 1 | Lv 2 | Lv 3 | Lv 4 | Lv 5 | Lv 6 |
|---|---|---|---|---|---|---|
Aggressive Stance | Aggressive Stance 1 | Aggressive Stance 2 | Aggressive Stance 3 | Aggressive Stance 4 | Aggressive Stance 5 | Aggressive Stance 6 |
Area Stun | Area Stun 1 | Area Stun 2 | Area Stun 3 | Area Stun 4 | Area Stun 5 | Area Stun 6 |
Mad Grab | Mad Grab 1 | Mad Grab 2 | Mad Grab 3 | Mad Grab 4 | Mad Grab 5 | Mad Grab 6 |
Defensive Stance | Defensive Stance 1 | Defensive Stance 2 | Defensive Stance 3 | Defensive Stance 4 | Defensive Stance 5 | Defensive Stance 6 |
First Aid | First Aid 1 | First Aid 2 | First Aid 3 | First Aid 4 | First Aid 5 | First Aid 6 |
🧿 Pet Trainer Bead
Pet Bead
Slotting a pet into the standard bead resets both its evolution and training progress — star-grade included.
Pet Trainer Bead
Want to keep the grind you put in? This special bead preserves the star-grade and only resets Training Level and skills.
An end-game gold sink
The skill system rewards variety — any pet can pick up kiting and healing tricks — but it's built for veterans, not fresh characters. Complete every Pet Tamer achievement and the
Master title is yours.
Aggressive Stance
Aggressive Stance 1
Aggressive Stance 2
Aggressive Stance 3
Aggressive Stance 4
Aggressive Stance 5
Aggressive Stance 6
Area Stun
Area Stun 1
Area Stun 2
Area Stun 3
Area Stun 4
Area Stun 5
Area Stun 6
Mad Grab
Mad Grab 1
Mad Grab 2
Mad Grab 3
Mad Grab 4
Mad Grab 5
Mad Grab 6
Defensive Stance
Defensive Stance 1
Defensive Stance 2
Defensive Stance 3
Defensive Stance 4
Defensive Stance 5
Defensive Stance 6
First Aid
First Aid 1
First Aid 2
First Aid 3
First Aid 4
First Aid 5
First Aid 6