A7 Equipment
Swordsman
Swords
-
Magic Sword of Belial
- Damage: 789~879
- Hitrate: 559
- Critical chance/damage: 14%/240%
- All elements are increased by 195.
- Increases soft damage with a probability of 40% by 45%.
- [CHANGED] Reduces the enemy's elemental resistances by 30 -> 27.
- There is a 8% chance of causing [Demon God's Curse]. - [Demon God's Curse]:
- [REMOVE] All elemental resistances are decreased by 10.
- [REMOVE] Non-elemental damage is reduced by 10%.
- [NEW] Non-elemental damage received is increased by 10%.

Crossbows
-
Lion Loa Crossbow
- Damage: 635~755
- Hitrate: 520
- Critical chance/damage: 20%/220%
- [REMOVE] All attacks are increased by 240.
- [REMOVE] All element energies are increased by 20.
- [NEW] Increases damage with a probability of 10% by 45%.
- [CHANGED] Reduces the enemy's elemental resistances by 20 -> 16.
-
Beast King's Crossbow
- Damage: 698~818
- Hitrate: 520
- Critical chance/damage: 20%/220%
- Increases soft damage with a probability of 15% by 50%.
- All attacks are increased by 260.
- [REMOVE] All defence powers are increased by 260.
- [REMOVE] All element energies are increased by 22.
- [CHANGED] Reduces the enemy's elemental resistances by 24 -> 17.
- There is a 5% chance of causing [Curse of the Horn].

Armour
- Orc Warrior Bone Armour:
- Melee defence: 781
- Ranged defence: 657
- Magic defence: 520
- [CHANGED] Dodge: 480 -> 571
- Critical damage received is decreased by 75%.
- Probability to receive critical hits is decreased by 14%.
- Maximum HP is increased by 9000.
- All elemental resistances are increased by 14.
- [REMOVE] When you're defending, there is a 2% chance of summoning a(n) [Dark Elf Warmonger].
Archer
Bows
-
Eagle Loa Bow:
- Damage: 628~800
- Hitrate: 466
- Critical chance/damage: 18%/210%
- [CHANGED] Reduces the enemy's elemental resistances by 25 -> 24.
- All elements are increased by 180.
- Increases soft damage with a probability of 30% by 55%.
-
Belial's Cursed Bow:
- Damage: 690~862
- Hitrate: 512
- Critical chance/damage: 18%/230%
- [CHANGED] Reduces the enemy's elemental resistances by 30 -> 26.
- All elements are increased by 180.
- Increases soft damage with a probability of 30% by 60%.
- There is a 8% chance of causing [Cursed Arrow]. - [Cursed Arrow]:
- [REMOVED] There is a 50% chance that buffs below Lv. 4 will be removed.
- [NEW] Critical damage received is increased by 10%.

Daggers
-
Bat Loa Dagger:
- Damage: 512~576
- Hitrate: 538
- Critical chance/damage: 22%/370%
- Increases soft damage with a probability of 6% by 75%.
- [REMOVE] All element energies are increased by 12.
- [CHANGED] Reduces the enemy's elemental resistances by 12 -> 16.
- Hit rate of all attacks is increased by 120.
-
Belial's Knife:
- Damage: 563~627
- [CHANGED] Hit rate: 591 -> 538
- Critical chance/damage: 22%/407%
- Increases soft damage with a probability of 6% by 80%.
- [REMOVE] All element energies are increased by 14.
- [CHANGED] Reduces the enemy's elemental resistances by 14 -> 17.
- Hit rate of all attacks is increased by 140.
- There is a 5% chance of causing [Cursed Blade].

Armour
- Dragonscale Leather Armour:
- Melee defence: 567
- Ranged defence: 637
- Magic defence: 634
- [CHANGED] Dodge: 555 -> 574
- Probability to receive critical hits is decreased by 14%.
- Critical damage received is decreased by 60%.
- Maximum HP is increased by 6500.
- All dodges are increased by 200.
- [REMOVE] When you're defending, there is a 2% chance of summoning a(n) [Dragon Demon Beast].
Mage
Wands
-
Snake Loa Staff:
- Damage: 707~820
- Concentration: 75
- All elements are increased by 240.
- [CHANGED] Reduces the enemy's elemental resistances by 25 -> 26.
- Maximum MP is increased by 8500.
- Increases soft damage with a probability of 25% by 60%.
-
Spirit King's Staff:
- Damage: 777~890
- Concentration: 85
- All elements are increased by 260.
- [CHANGED] Reduces the enemy's elemental resistances by 30 -> 28.
- Maximum MP is increased by 9000.
- Increases soft damage with a probability of 25% by 65%.
- There is a 8% chance of causing [Spirit King's Venom].

Spell Guns
-
Snake Loa Spell Gun:
- Damage: 674~765
- Hitrate: 515
- Critical chance/damage: 19%/220%
- [CHANGED] Reduces the enemy's elemental resistances by 12 -> 16.
- [REMOVE] All element energies are increased by 14.
- [CHANGED] Increases damage with a probability of 25% by 40% -> 55%.
- Maximum MP is increased by 1700.
-
Spirit King's Eternal Flame:
- Damage: 741~832
- Hitrate: 566
- Critical chance/damage: 19%/242%
- [CHANGED] Reduces the enemy's elemental resistances by 14 -> 17.
- [REMOVE] All element energies are increased by 16.
- [CHANGED] Increases soft damage with a probability of 30% by 45% -> 60%.
- Maximum MP is increased by 1800.
- There is a 5% chance of causing [Elemental Weakening].

Robes
- Robe of Kings:
- Melee defence: 486
- Ranged defence: 591
- Magic defence: 744
- Dodge: 504
- Probability to receive critical hits is decreased by 15%.
- Maximum HP is increased by 9000.
- Critical damage received is decreased by 50%.
- All elemental resistances are increased by 14.
- [REMOVE] When you're defending, there is a 2% chance of summoning a(n) [Spirit King Sentinel].
Accessories
-
Beastheart Necklace - [REMOVE] Increases PvP attack power by 4%.
- [REMOVE] Reduces damage received in PvP by 2%.
- [NEW] Damage dealt is increased by 4%.
- [NEW] Damage received is decreased by 2%.
- Magic defence is increased by 40. -
Orc Hero Ring - [REMOVE] Increases PvP attack power by 3%.
- [REMOVE] Reduces damage received in PvP by 1%.
- [NEW] Damage dealt is increased by 3%.
- [NEW] Damage received is decreased by 1%.
- Ranged defence is increased by 40. -
Spirit King's Bracelet - [REMOVE] Increases PvP attack power by 3%.
- [REMOVE] Reduces damage received in PvP by 1%.
- [NEW] Damage dealt is increased by 3%.
- [NEW] Damage received is decreased by 1%.
- Melee defence is increased by 40.