Warrior
- Whirlwind:
- [NEW] There is a 100% chance of causing Whirlwind. // combo skill, thrice
 
 
- Provoke:
- [NEW] There is a 100% chance of causing [Impenetrable].
 
 
- Fury:
 
- Earth Shock:
 
- Rising Dragon:
 
- [Morale Increase]:
- Duration: 300s -> 900s
 
- [REMOVE] Hit rate of all attacks is increased by (PlayerLevelx2).
 
- [REMOVE] Dodge is increased by (PlayerLevelx2).
 
- [NEW] Morale stat is increased by (Player Level/3).
 
 
- [Iron Skin]:
- [REMOVE] Melee damage is decreased by 20%.
 
- [REMOVE] Ranged damage is decreased by 65%.
 
- [NEW] Damage is decreased by 30%.
 
 
- [NEW] [Impenetrable]:
- 5Lv. Good: General Effect
 
- Duration: 2s
 
 
- [NEW] [Intimidate]:
- 3Lv. Good: General Effect
 
- Duration: 10s
 
- Morale stat is decreased by 30.
 
 
Blade
- Job: 35 -> 30
 
- Sword Storm:
- Target: Around Enemy in 3 -> 4 cell
 
- [NEW] There is a 100% chance of causing Sword Storm. // combo skill, thrice
 
- There is a 70% -> 40% chance of causing [Wounded Leg].
 
 
- Lightning Speed Attack:
- Range: 7 -> 10
 
- Dash Speed: 60 -> 90
 
 
- Lethal Blow:
- Cool time: 100s -> 40s
 
- There is a 70% -> 40% chance of causing [Cut].
 
 
- Sharp Edge:
 
- Dancing Swords:
 
Crusader
- Job: 50 -> 40
 
- Holy Bolt:
- Target: Select One -> Around Enemy in 2 cell
 
- [NEW] There is a 100% chance of causing Holy Bolt.// combo skill, cool time: 10s
 
 
- Triple Bolt:
- Attack Range: 7 -> 11
 
- Cool time: 34s -> 20s
 
 
- Triple Charging:
 
- Prayer of Defence:
 
- Prayer of Offence:
 
- Concentrated Power:
- Cool time: 120s -> 90s
 
- Target: Around Enemy in 3 -> 4 cell
 
 
- [Prayer of Defence]:
- 9Lv. -> 10Lv. Good: Magic Effect
 
- Duration: 180s -> 900s
 
 
- [Prayer of Offence]:
 
- [The 1st Triple Charging]:
- Duration: 15s -> 20s
 
- All attacks are increased by 30% -> 20%.
 
 
- [The 2nd Triple Charging]:
- Duration: 15s -> 20s
 
- All attacks are increased by 50% -> 30%.
 
 
- [Holy Shield]:  // disappears when you move
- Duration: 10s -> 30s
 
- [REMOVE] Never receives critical hits.
 
- [NEW] All defence powers are increased by (Player Levelx6).
 
 
Berserker
- Job: 55 -> 50
 
- Bash:
- Target: Select One -> Around Enemy in 1 cell
 
 
- Big Swing:
- [NEW] There is a 100% chance of causing Big Swing. // combo skill, thrice
 
 
- Sonic Rush:
 
- Life and Death:
- [REMOVE] The lower your HP, the stronger the effect.
 
- [NEW] There is a 100% chance of causing [Life and Death].
 
 
- [NEW] [Life and Death]:
- 3Lv. Good: Magic Effect
 
- Duration: 20s
 
- Every 2 seconds: HP is reduced by (Player Levelx4).
 
- Shadow element is increased by 500.
 
 
Gladiator
- Lightning Surge:
 
- Shield Attack:
- Cool time: 50s -> 20s
 
- Attack Range: 7 -> 10
 
- There is a 90% -> 100% chance of causing [Knockdown].
 
 
- Hunting Horn:
- Attack Range: 7 -> 10
 
- Target: Select One -> Around Enemy in 2 cell
 
 
- Iron Roll:
 
- Engorgment:
 
- Declaration of War:
 
- Execution:
 
- [Engorgment]:
- Light resistance is increased by (Player Level/9) -> 20.
 
- Water resistance is increased by (Player Level/9) -> 20.
 
 
- [Victory Cry]:
- Reduces cooldown of skills by 50% -> 25%.
 
 
Battle Monk
- 10% -> 30% resistance to the effect: [Shivering Frost] -> [Eternal Ice] and lower.
 
- Targeted Stab:
 
- Buddha's Words  // no longer stays active on cast, it's just one-time skill like any other
 
- Dragon Spear:
- Cool time: 50s -> 20s
 
- [REMOVE] There is a 80% chance of causing [Energy Deficiency].
 
- [REMOVE] Chance of inflicting critical hits is increased by (Player Level/2)%.
 
 
- Sacrifice:
- [NEW] Decreases HP by 10%.  // self
 
 
- [Spirit of Enlightment]:
 
- [Spirit of Temperance]:
- [REMOVE] Increases maximum HP by 25%, however not above 5,000 HP.
 
- [NEW] Increases maximum HP by 15%.
 
 
- [Spirit of Sacrifice]:
- [REMOVE] Provides a 70% chance to reduce damage by 25%.
 
 
- [Noble Gesture]:  ## no longer a distance-bound buff
- [REMOVE] Reduces 75% of the damage that another player within range receives. Instead you take 75% of that player's damage.
 
- [NEW] Every 4 seconds: 4% HP is recovered.
 
 
Red Mage
- Movement speed +0 -> +1
 
- Fire Storm:
- [NEW] There is a 80% chance of causing [Fatal Burn]. // hp reduction
 
 
- Fire Blessing:
 
- Fire Wall:
 
- Meteor Shower:
 
- Meteor Strike:
 
- [Fire Blessing]:
 
Holy Mage
- Movement speed +0 -> +1
 
- Job: 35 -> 30
 
- Healing:
- Restores (Player Levelx20 -> x30).
 
 
- Holy Light:
- Cool time: 7s -> 5.5s
 
- Target: Around Enemy in 1 -> 2 cell
 
 
- Mana Shield:
 
- Heaven Song:
- There is a 80% -> 100% chance of causing [Heaven Song].
 
 
- Cure All:
 
- Undead Purge -> Mass Revive:
- Cool time: 70s -> 120s
 
- [REMOVE] Inflicts damage on undead with lower level.
 
- [REMOVE] There is a 100% chance of causing [Holy Shield].
 
- [NEW] Revives dead allies.
 
- [NEW] There is a 50% chance to recover lost hearts in raid.
 
 
- Group Healing:
- Consumption MP: 250 -> 1000
 
- [NEW] 10% HP is recovered.
 
 
- Holy Weapon:
 
- Blessing:
 
- Holy Hammer:
- Cool time: 120s -> 60s
 
- There is a 70% -> 100% chance of causing [Eliminate shadows].
 
 
- [Mana Shield]:
- [REMOVE] Damage is decreased by 20%.
 
- Heal 30% -> 50% of inflicted damage by reducing MP.
 
- [REMOVE] Concentration is increased by (Player Levelx1).
 
 
- [Blessing]:
 
- [Holy Weapon]:
 
- [Heaven Song]:
- [REMOVE] Changes to non-preferred attack with a probability of 100%.
 
 
Blue Mage
- Movement speed +0 -> +1
 
- Job: 50 -> 40
 
- Ice Lance:
 
- Frozen Shield:
- [NEW] There is a 100% chance of causing [Ice Block].
 
 
- Glacier:
- There is a 15% -> 50% chance of causing [Fear] -> [Shivering Frost].
 
 
- Blessing of Water:
 
- Heavy Hail:
 
- Intense Cold:
 
- Blizzard:
 
- [Frozen Shield]:
 
- [NEW] [Ice Block]:
- Positive Magic Effect
 
- Duration: 180s
 
- Damage is decreased by 20%.
 
- Heal 20% of inflicted damage by reducing MP.
 
 
- [Blessing of Water]:
 
- [Slight Freeze]:
 
Dark Gunner
- Job: 55 -> 50
 
- Spell Revolver:
- Chance of inflicting critical hits is increased by 10% -> 5%.
 
 
- Combination Shot:
- [NEW] There is a 50% chance of causing Combination Shot.// combo skill, recursive
 
- Chance of inflicting critical hits is increased by 15% -> 10%.
 
 
- Ghost Guard:
 
- Dark Force:
 
- Posession:
- Cool time: 40s -> 30s
 
- Attack Range: 7 -> 12
 
 
- Requiem:
 
- Ghost Invasion:
- Cool time: 160s -> 90s
 
- [NEW] No penalty for ranged attacks at close range.
 
 
- [Dark Force]:
- Duration: 300s -> 900s
 
- Shadow resistence is increased by 10 -> 30.
 
- Probability to receive critical hits is decreased by 20% -> 10%.
 
 
- [Posession]:
- Duration: 25s -> 20s
 
- Level: 4 -> 5
 
- [REMOVE] Hit rate of all attacks is decreased by 20.
 
- [NEW] All elemental resistance is decreased by 10.
 
 
Volcano
- Volcanic Gas:
- There is a 25% -> 60% chance of causing [Poisonous Volcanic Gas].
 
 
- Power of Volcano:
 
- Lava Swamp:
 
- [Power of the Volcano]:
 
- [Lava Gush]:
- [REMOVE] Fire resistance is decreased by 5%.
 
- [NEW] Fire resistance is decreased by 10.
 
 
- [Large Lava Gush]:
- [REMOVE] Fire resistance is decreased by 8%.
 
- [NEW] Fire resistance is decreased by 15.
 
 
- [Bubbling Lava Gush]:
- [REMOVE] Fire resistance is decreased by 12%.
 
- [NEW] Fire resistance is decreased by 20.
 
 
- [Lava Lava Gush]:
- [REMOVE] Fire resistance is decreased by 15%.
 
- [NEW] Fire resistance is decreased by 25.
 
 
- [Lava Swamp]:
- [REMOVE] Fire resistance is decreased by 3%.
 
- [NEW] Fire resistance is decreased by 5.
 
 
- [First Shockwave]:
- [REMOVE] Fire resistance is decreased by 3%.
 
- [NEW] Fire resistance is decreased by 5.
 
 
- [Second Shockwave]:
- [REMOVE] Fire resistance is decreased by 5%.
 
- [NEW] Fire resistance is decreased by 10.
 
 
- [Third Shockwave]:
- [REMOVE] Fire resistance is decreased by 7%.
 
- [NEW] Fire resistance is decreased by 15.
 
 
Tide Lord
- 10% -> 30% resistance to the effect: [Shivering Frost] -> [Eternal Ice] and lower.
 
- The Large Trident:
- Cast time: 0.6s -> 0.3s
 
- Cool time: 20s -> 12s
 
 
- Ocean's Blessing:
 
- Lightning Strike:
- Magic attack power is increased by 850 -> 400.
 
- Water element is increased by 600 -> 400.
 
- There is a 50% -> 30% chance of causing [Electric Shock].
 
- There is a 80% -> 100% chance of causing Doublie Lightning.
 
 
- Double Lightning:
- Casting time: 0.4s -> 0.2s
 
- Cool time: 70s -> 30s
 
- Consumption MP: 0 -> 500
 
- Magic attack power is increased by 1000 -> 600.
 
- Water element is increased by 650 -> 600.
 
- There is a 40% -> 30% chance of causing [Big Electric Shock].
 
- There is a 20% -> 100% chance of causing [Lightning Storm].
 
 
- Lightning Storm:
- Attack Target: Around Enemy in 10 -> 5 cell
 
- Cool time: 120s -> 30s
 
- Magic attack power is increased by 1800 -> 1000.
 
- Water element is increased by 1800 -> 1000.
 
- There is a 100% -> 30% chance of causing [Big Electric Shock].
 
- [REMOVE] There is a 100% chance that 60% of the remaining MP is lost.
 
 
- Tsunami:
 
- Head's Up, Blue Whale!
- Cool time: 165s -> 90s
 
- There is a 80% -> 100% chance of causing [Water Pressure].
 
 
- [Ocean's Blessing]:
 
- [Water Bubble]:
- [REMOVE] Reduces the effectiveness of the enemy's attack strengthening buffs.
 
 
Ranger
- Hawk Eye:
 
- Wind Walker:
 
- Covering Fire:
 
- Rapid Recovery:
- Cool time: 180s -> 30s
 
- Cast time: 1s -> 0.3s
 
 
- Thunder Storm:
- Cool time: 120s -> 90s
 
- Target: Around Enemy in 3 -> 4 cell
 
 
Assassin
- Movement speed +1 -> +2
 
- Job: 35 -> 30
 
- Critical Hit:
- [REMOVE] There is a 100% chance of causing [Pact of Darkness].
 
- Cool time: 40s -> 60s
 
 
- Tumble:
- There is a 80% -> 100% chance of causing [Drain attack power].
 
 
- Tomahawk:
- Right Hand -> Left Hand
 
- Ranged -> Melee attack is increased by 600.
 
 
- Deadly Strike:
- [NEW] If you're invisible, your next damaging skill has a 100% chance to hit.
 
 
- Bomb:
- There is a 80% -> 100% chance of causing [Drain attack power].
 
 
- [Critical hit]:
- Duration: 5s -> 120s
 
- Chance of inflicting critical hits is increased by 30% -> 10%.
 
- Increase damage from critical hits by 50% -> 10%.
 
- [REMOVE] Increases PvP attack power by 10%.
 
 
- [Sinister Shadow]:  // disappears on hit
- Duration: 4s -> 10s
 
- [NEW] Chance of inflicting critical hits is increased by 30%.
 
- [NEW] Reduces cooldown of skills by 30%.
 
 
- [Fatal Bleeding]:
 
Destroyer
- Job: 50 -> 40
 
- Lucky Wideshot:
 
- Miraculous Healing:
- Cool time: 180s -> 60s
 
- [NEW] Removes all bad effects up to level 4.
 
 
- Hell Drop:
- Target: Around Enemy in 2 -> 3 cell
 
- Cool time: 120s -> 90s
 
- Cast time: 1.0s -> 0.4s
 
- [NEW] There is a 100% chance that every attack hits.
 
 
Wild Keeper
- Job: 55 -> 50
 
- Boomerang Blast:
 
- Snake Rush:
- Attack Range: 6 -> 9
 
- [NEW] There is a 100% chance of causing Snake Rush. // combo skill, twice
 
- There is a 40% -> 25% chance of causing [Blacout].
 
 
- Beast Claw:
 
- Eagle Spirit:
 
- Elemental Shining:
 
- Boomerang Throw:
 
- Wolf Spirit:
 
- Elemental Leech:
 
- Ivy:
 
- Bear Spirit:
 
- Forest Power:
- Cool time: 110s -> 90s
 
- Attack Range: 6 -> 9
 
 
- [Eagle Spirit]:
- Duration: 180s -> 900s
 
- [NEW] No penalty for ranged attacks at close range.
 
 
- [Wolf Spirit]:
 
- [Bear Spirit]:
- Duration: 300s -> 900s
 
- 11Lv. -> 9Lv. Good: Magic Effect
 
 
- [Elemental Shining]:
 
Cannon Shooter
- Staggered Fire:
- Target: Around Enemy in 0 -> 1 cell
 
 
- Cannon Panning:
 
- Cannon Shot:
- Cool time: 40s -> 20s
 
- There is a 60% -> 30% chance of causing [Blackout] -> [Great Explosive Shockwave].
 
- Attack Range: 10 -> 11
 
 
- Hellfire:
- Target: Around Enemy in 1 -> 2 cells
 
 
- Signal Rocket:
- Target: Around Enemy in 1 -> 2 cells
 
 
- Rocket Riding:
- Cool time: 10s -> 18s
 
- Target: Around Enemy in 1 -> 2 cells
 
 
- Weapon Master:
- [REMOVE] There is a 100% chance of causing [Weapon Defence].
 
 
- Ultimate Cannon:
 
- [Explosive Enhancements]:
- The Fire Cannoneer's area of effect is increased by 2 -> 1.
 
 
- [Turbo Loader]:
- Duration: 15s -> 120s
 
- Fire element is increased by Player Levelx2 -> x3.
 
- [REMOVE] Reduces cooldown of skills by 40%.
 
 
Scout
- 10% -> 30% resistance to the effect: [Shivering Frost] -> [Eternal Ice] and lower.
 
- Rotating Arrow - Highest Level:
 
- Fog Arrow:
 
- Vital Energy:
 
- Hunting Falcon:
- [REMOVE] Falcon has a 75% chance to cause “Sniping target”.
 
 
- [Vital Energy]:
- [REMOVE] Chance of inflicting critical hits is increased by (Player Level/10)%.
 
- [REMOVE] Increases damage from critical hits by (Player Level/10)%.
 
- [REMOVE] Below level 3 there is a (Player Level/10)% chance of never gettign a very toxic effect.
 
- [REMOVE] Below level 3 there is a (Player Level/10)% chance of never gettign a disease effect.
 
- [NEW] Below level 3 there is a 10% chance of never getting a bad general effect.
 
- [NEW] Every 2 seconds: Restores (Player Levelx2) HP.
 
- [NEW] Every 2 seconds: Restores (Player Levelx2) MP.
 
- [NEW] Defense is increased by 10%.
 
 
- [Eagle Eyes]:
- [NEW] Chance of inflicting critical hits is increased by 10%.
 
 
Jajamaru
- Shuriken Attack:
 
- Bomb Drop:
 
- Summon Kamapkun:
 
- Creation:
- Cool time: 55s -> 40s
 
- [NEW] There is a 10% chance of summoning Mega Jajamaru.
 
 
- Power of the Empty Heart:
- Attack Range: 2 -> 4
 
- Cool time: 27s -> 20s